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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,791online PAX67,584playing OCC3,634with players WIPED 3H129
COMCommunity traffic
Callsign

RUS15339=

Rust Server

Online 168.100.161.129:28089 checked 12m ago

Clearance · join
Players now 0/ 60 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

0246822:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap32.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 07:01 UTC11d ago 0 – running 0
Mon 14 Sep, 21:02 UTC44d ago 0 – 32.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 501/575
  2. 02COM
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    Players 309/400
  3. 03COM
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    Players 41/250
  4. 04COM
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    Players 36/250
  5. 05COM
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    Players 85/150
  6. 06COM
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    Players 109/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Rust Server?

Community servers, no tags — the Rust Tracker lists that include Rust Server. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does Rust Server carry, and what do they mean?

The game's server browser reads these tags from Rust Server: gmrust (Game mode): Rust survival, standard mode; mp60 (Max players): Slots: 60; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Rust Server on wipe day?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Rust Server wipe?

Rust Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 11 days 14 hours.

Location and Status

How reliable is Rust Server, and is it online now?

Rust Server is up and online at this moment. By its own uptime figure, the last restart was roughly 11 days 13 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Rust Server?

Confirmed for Rust Server: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on Rust Server?

For the last 48 hours it averaged 5 server fps; the floor was 5. Peak entity count: 69,600, covering buildings, deployables and all else in the world. Memory peaked at 4,416 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Rust Server in?

No region is published by Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 168.100.161.129:28089.

Player Count

What is the player count on Rust Server?

Rust Server is at 0 players, capacity 60. Across the past seven days, 0 players on average.

Where does Rust Server sit in the server rankings?

On player hours over seven days, Rust Server ranks #15,339, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Server?

The name of Rust Server carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on Rust Server?

The map on Rust Server is procedural, size 3,500, seed 123456, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 168.100.161.129:28089. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp60
Max players Slots: 60.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.