OBL9766=
Oblivion
Online NA 167.237.52.5:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:33 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 315/2000
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02MODPlayers 149/200
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03MODPlayers 59/200
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04MODPlayers 43/200
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05MODPlayers 33/200
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06MODPlayers 43/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Oblivion?
On Rust Tracker, Oblivion sits in these lists: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags does Oblivion carry, and what do they mean?
These tags are published by Oblivion for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Oblivion when wipe day lands?
Recent wipes averaged a peak of 1 players. 1 hours after the latest wipe, the crowd peaked.
On what schedule does Oblivion wipe?
The record holds too few of Oblivion's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 4 days 6 hours since this world was made.
Server Details
How reliable is Oblivion, and is it online now?
Tracking shows Oblivion online as of now. By its own uptime figure, the last restart was roughly 3 days 14 hours ago. 80 of 168 hours up over the last 7 full days: 48% uptime. Rust Tracker logged it first on 7 October 2026.
Which Rust version is confirmed on Oblivion?
Rust network protocol 2635 and build 168909 is the build on Oblivion; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
What is performance like on Oblivion?
For the last 48 hours it averaged 56 server fps; the floor was 45. Maximum entities carried: 121,761, from buildings and deployables to everything else. It drew as much as 5,335 MB of memory. Players feel lag when fps drops and the entity count climbs.
Where does Oblivion sit?
In North America, under its NA tag, is where Oblivion lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 167.237.52.5:28015.
Population
Is Oblivion busy?
Oblivion is at 0 players, capacity 50. Peak of 1 in the last seven days, average 0 players. At 23:00 UTC it drew its highest average of the last 48 hours: 0 players.
Where does Oblivion sit in the server rankings?
Oblivion places #9,766 on seven-day player hours, #1,268 in North America and in the top 44% of all ranked servers.
Settings
Which settings and rules are confirmed on Oblivion?
Nothing in Oblivion's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Oblivion?
The map on Oblivion is procedural, size 4,500, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
What is the way to join Oblivion?
To connect: start Rust, press F1, enter client.connect 167.237.52.5:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.