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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,600online PAX34,753playing OCC2,904with players WIPED 3H67
COMCommunity traffic
Callsign

PBL15419=

[US|EU] Public Solo/Duo Server

Online 167.160.89.85:28015 checked 12m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,419top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 00:19 UTC16d ago 2 – running 1
Thu 8 Oct, 20:30 UTC19d ago 3 halved by day 1 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015NA · groups of 12+ · weekly · 250 on average Rusty Moose |US Main|
    Players 35/250
  2. 02COM
    Callsign RST015NA · groups of 16+ · weekly · 233 on average Rustoria.co - US Main
    Players 33/250
  3. 03COM
    Callsign RST015NA · groups of 12+ · weekly · 189 on average Rusty Moose |US Mondays|
    Players 422/525
  4. 04COM
    Callsign RST018NA · groups of 16+ · weekly · 154 on average Rustafied.com - US Friday
    Players 14/100
  5. 05COM
    Callsign RST015NA · groups of 12+ · weekly · 147 on average Rustoria.co - US Mondays
    Players 310/375
  6. 06COM
    Callsign RST010NA · groups of 16+ · weekly · 142 on average Rustopia.gg - US Main Premium
    Players 33/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [US|EU] Public Solo/Duo Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [US|EU] Public Solo/Duo Server: Community servers, no tags and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does [US|EU] Public Solo/Duo Server carry, and what do they mean?

These tags are published by [US|EU] Public Solo/Duo Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on [US|EU] Public Solo/Duo Server on wipe day?

At their busiest, recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

When does [US|EU] Public Solo/Duo Server wipe?

[US|EU] Public Solo/Duo Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 16 days 5 hours since this world was made.

Location and Status

What is the uptime on [US|EU] Public Solo/Duo Server, and is it online?

[US|EU] Public Solo/Duo Server is up and online at this moment. About 16 days 3 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 8 October 2026.

Which Rust build is [US|EU] Public Solo/Duo Server running?

Rust network protocol 2634 and build 167398 on Windows is what [US|EU] Public Solo/Duo Server runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on [US|EU] Public Solo/Duo Server?

Server fps held an average of 112 across the last 48 hours, never below 96. Buildings, deployables and the rest of the world took it to a maximum of 40,926 entities. Memory peaked at 3,154 MB. A climbing entity count and low fps are what register as lag for players.

Where does [US|EU] Public Solo/Duo Server sit?

No region tag is published by [US|EU] Public Solo/Duo Server, but the name points to North America. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 167.160.89.85:28015.

Population

Is [US|EU] Public Solo/Duo Server busy?

[US|EU] Public Solo/Duo Server is at 0 players, capacity 50. Across the past seven days, 0 players on average.

How does [US|EU] Public Solo/Duo Server compare in the rankings?

Top 69% of all ranked servers, and #15,419 on seven-day player hours: [US|EU] Public Solo/Duo Server.

Map and Rules

Which settings and rules are confirmed on [US|EU] Public Solo/Duo Server?

The name of [US|EU] Public Solo/Duo Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for [US|EU] Public Solo/Duo Server?

The map on [US|EU] Public Solo/Duo Server is procedural, size 2,800, seed 346781, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join [US|EU] Public Solo/Duo Server?

To connect: start Rust, press F1, enter client.connect 167.160.89.85:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.