PBL15419=
[US|EU] Public Solo/Duo Server
Online 167.160.89.85:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 00:19 UTC16d ago | 2 | – | running | 1 |
| Thu 8 Oct, 20:30 UTC19d ago | 3 | halved by day 1 | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 35/250
-
02COMPlayers 33/250
-
03COMPlayers 422/525
-
04COMPlayers 14/100
-
05COMPlayers 310/375
-
06COMPlayers 33/200
Quick answers
From the figures on this page.
Filters
Where does [US|EU] Public Solo/Duo Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry [US|EU] Public Solo/Duo Server: Community servers, no tags and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does [US|EU] Public Solo/Duo Server carry, and what do they mean?
These tags are published by [US|EU] Public Solo/Duo Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on [US|EU] Public Solo/Duo Server on wipe day?
At their busiest, recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.
When does [US|EU] Public Solo/Duo Server wipe?
[US|EU] Public Solo/Duo Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 16 days 5 hours since this world was made.
Location and Status
What is the uptime on [US|EU] Public Solo/Duo Server, and is it online?
[US|EU] Public Solo/Duo Server is up and online at this moment. About 16 days 3 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 8 October 2026.
Which Rust build is [US|EU] Public Solo/Duo Server running?
Rust network protocol 2634 and build 167398 on Windows is what [US|EU] Public Solo/Duo Server runs. The same protocol is required to join, and Steam updates it for you.
What is performance like on [US|EU] Public Solo/Duo Server?
Server fps held an average of 112 across the last 48 hours, never below 96. Buildings, deployables and the rest of the world took it to a maximum of 40,926 entities. Memory peaked at 3,154 MB. A climbing entity count and low fps are what register as lag for players.
Where does [US|EU] Public Solo/Duo Server sit?
No region tag is published by [US|EU] Public Solo/Duo Server, but the name points to North America. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 167.160.89.85:28015.
Population
Is [US|EU] Public Solo/Duo Server busy?
[US|EU] Public Solo/Duo Server is at 0 players, capacity 50. Across the past seven days, 0 players on average.
How does [US|EU] Public Solo/Duo Server compare in the rankings?
Top 69% of all ranked servers, and #15,419 on seven-day player hours: [US|EU] Public Solo/Duo Server.
Map and Rules
Which settings and rules are confirmed on [US|EU] Public Solo/Duo Server?
The name of [US|EU] Public Solo/Duo Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is confirmed for [US|EU] Public Solo/Duo Server?
The map on [US|EU] Public Solo/Duo Server is procedural, size 2,800, seed 346781, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join [US|EU] Public Solo/Duo Server?
To connect: start Rust, press F1, enter client.connect 167.160.89.85:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.