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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,707online PAX67,519playing OCC3,582with players WIPED 3H111
MODModded traffic
Callsign

HPR2591=

HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents

Online EU 167.148.181.102:28015 checked 9m ago

10x weekly wipes moddedoxide
Clearance · join
Players now 1/ 100 1% full
7-day average1peak 11
Rank#2,591top 12% · #984 in EU
Last wipe17h agoweekly schedule
Next wipe6d 6hTue 3 Nov, 19:03 UTC
Track history

Players

AveragePeakWipe
0123413:0022:0007:0016:0001:0010:00Wiped Tue 27 Oct, 12:24 UTCWIPEWiped Tue 27 Oct, 19:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020013:0022:0007:0016:0001:0010:00Wiped Tue 27 Oct, 12:24 UTCWIPEWiped Tue 27 Oct, 19:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Tuesday 3 November, 19:03 UTC, in 6d 6h.

Its weekly schedule tag · low confidence

usual gap3.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 6hTue 3 Nov, 19:03 UTC
  2. 8d 6hThu 5 Nov, 19:00 UTCFW
  3. 13d 6hTue 10 Nov, 19:03 UTC
  4. 20d 6hTue 17 Nov, 19:03 UTC
  5. 27d 6hTue 24 Nov, 19:03 UTC
  6. 34d 6hTue 1 Dec, 19:03 UTC
  7. 36d 6hThu 3 Dec, 19:00 UTCFW
  8. 41d 6hTue 8 Dec, 19:03 UTC

The first 48 hours of its last wipes

Fri 23 OctSun 18 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:03 UTC17h ago – – running 4
Tue 27 Oct, 12:24 UTC23h ago – – – 0
Fri 23 Oct, 13:58 UTC4d ago 6 held half 3.9 days 1
Sun 18 Oct, 21:37 UTC9d ago 5 held half 4.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents appear in Rust Tracker lists and filters?

These Rust Tracker lists carry HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents: 10x Rust servers, tracked, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.

How should you read the tags on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

These tags are published by HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts6 (Group limit): No team may exceed 6; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Every week it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents on wipe day?

At their busiest, recent wipes averaged 6 players. The peak on the latest wipe came 6 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe times are confirmed for HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

The schedule of HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Tuesday 3 November at 19:03 UTC: its next wipe. Its world went live 17 hours. Tags list a weekly wipe schedule.

Server Details

What is the uptime on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, and is it online?

Tracking shows HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents online as of now. By its own uptime figure, the last restart was roughly 14 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 October 2026.

Which Rust build is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents running?

Rust network protocol 2635 and build 168909 is the build on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents holding performance?

For the last 48 hours it averaged 67 server fps; the floor was 8. Buildings, deployables and the rest of the world took it to a maximum of 104,900 entities. It drew as much as 4,415 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents hosted in?

The EU tag places HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 167.148.181.102:28015.

Population

How many players are on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents right now?

Tracking HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents: 1 of 100 slots filled. Seven-day average 1 players; peak 11. At 17:00 UTC it drew its highest average of the last 48 hours: 4 players.

How does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents compare in the rankings?

Top 12% of all ranked servers and #984 in Europe: HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents ranks #2,591 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

10x gather is what HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents runs, going by its name. Up to 6 players per group. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

A procedural map of size 4,000 runs on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

Connect

What is the way to join HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

Open the console in Rust with F1 after starting the game, then type client.connect 167.148.181.102:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/XZJJYYKkv.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts6
Group limit No team may exceed 6.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.