HPR2591=
HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents
Online EU 167.148.181.102:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 19:03 UTC, in 6d 6h.
Its weekly schedule tag · low confidence
Coming wipes
- 6d 6hTue 3 Nov, 19:03 UTC
- 8d 6hThu 5 Nov, 19:00 UTCFW
- 13d 6hTue 10 Nov, 19:03 UTC
- 20d 6hTue 17 Nov, 19:03 UTC
- 27d 6hTue 24 Nov, 19:03 UTC
- 34d 6hTue 1 Dec, 19:03 UTC
- 36d 6hThu 3 Dec, 19:00 UTCFW
- 41d 6hTue 8 Dec, 19:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:03 UTC17h ago | – | – | running | 4 |
| Tue 27 Oct, 12:24 UTC23h ago | – | – | – | 0 |
| Fri 23 Oct, 13:58 UTC4d ago | 6 | held half | 3.9 days | 1 |
| Sun 18 Oct, 21:37 UTC9d ago | 5 | held half | 4.7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 262/300
-
02MODPlayers 18/100
-
03MODPlayers 315/400
-
04MODPlayers 8/225
-
05MODPlayers 9/200
-
06MODPlayers 1/100
Quick answers
From the figures on this page.
Filters
Where does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents appear in Rust Tracker lists and filters?
These Rust Tracker lists carry HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents: 10x Rust servers, tracked, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.
How should you read the tags on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?
These tags are published by HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts6 (Group limit): No team may exceed 6; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Every week it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents on wipe day?
At their busiest, recent wipes averaged 6 players. The peak on the latest wipe came 6 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Which wipe times are confirmed for HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?
The schedule of HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Tuesday 3 November at 19:03 UTC: its next wipe. Its world went live 17 hours. Tags list a weekly wipe schedule.
Server Details
What is the uptime on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, and is it online?
Tracking shows HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents online as of now. By its own uptime figure, the last restart was roughly 14 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 October 2026.
Which Rust build is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents running?
Rust network protocol 2635 and build 168909 is the build on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents holding performance?
For the last 48 hours it averaged 67 server fps; the floor was 8. Buildings, deployables and the rest of the world took it to a maximum of 104,900 entities. It drew as much as 4,415 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
What location is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents hosted in?
The EU tag places HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 167.148.181.102:28015.
Population
How many players are on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents right now?
Tracking HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents: 1 of 100 slots filled. Seven-day average 1 players; peak 11. At 17:00 UTC it drew its highest average of the last 48 hours: 4 players.
How does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents compare in the rankings?
Top 12% of all ranked servers and #984 in Europe: HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents ranks #2,591 on player hours over the last seven days.
Settings
Which settings and rules are confirmed on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?
10x gather is what HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents runs, going by its name. Up to 6 players per group. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?
A procedural map of size 4,000 runs on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.
Connect
What is the way to join HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?
Open the console in Rust with F1 after starting the game, then type client.connect 167.148.181.102:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/XZJJYYKkv.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts6,^o^z
Game
gmrust
mp100
ts6
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.