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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,693online PAX37,293playing OCC2,927with players WIPED 3H93
MODModded traffic
Callsign

MDO15353

_mod_retest_rust_oxide_f7fef6ba

Offline 167.114.157.40:41058 checked 6h ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe6h agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.

The force wipe · high confidence

usual gap7.8 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 20:39 UTC6h ago – – running 0
Wed 21 Oct, 01:14 UTC8d ago 0 – 7.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry _mod_retest_rust_oxide_f7fef6ba?

These Rust Tracker lists carry _mod_retest_rust_oxide_f7fef6ba: Modded servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you read the tags on _mod_retest_rust_oxide_f7fef6ba?

These tags are published by _mod_retest_rust_oxide_f7fef6ba for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on _mod_retest_rust_oxide_f7fef6ba on wipe day?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

When does _mod_retest_rust_oxide_f7fef6ba wipe?

The only wipe at _mod_retest_rust_oxide_f7fef6ba is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 6 hours since this world was made. A monthly wipe schedule is published in its tags.

Server Details

How reliable is _mod_retest_rust_oxide_f7fef6ba, and is it online now?

Offline: _mod_retest_rust_oxide_f7fef6ba confirmed offline, last seen 6 hours ago. 1 of 168 hours up over the last 7 full days: 1% uptime. The first sighting by Rust Tracker was 13 October 2026.

Which Rust version is confirmed on _mod_retest_rust_oxide_f7fef6ba?

Rust network protocol 2635 and build 168909 is the build on _mod_retest_rust_oxide_f7fef6ba; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Which location is _mod_retest_rust_oxide_f7fef6ba in?

Region: none published by _mod_retest_rust_oxide_f7fef6ba. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 167.114.157.40:41058.

Player Count

Is _mod_retest_rust_oxide_f7fef6ba busy?

Last seen 6 hours ago; _mod_retest_rust_oxide_f7fef6ba is offline at present. The last seven days put it at 0 players on average.

How does _mod_retest_rust_oxide_f7fef6ba compare in the rankings?

Top 69% of all ranked servers, and #15,353 on seven-day player hours: _mod_retest_rust_oxide_f7fef6ba.

Settings

Which settings and rules are confirmed on _mod_retest_rust_oxide_f7fef6ba?

Nothing in _mod_retest_rust_oxide_f7fef6ba's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

What map is _mod_retest_rust_oxide_f7fef6ba on?

Procedural map on _mod_retest_rust_oxide_f7fef6ba, made by the game.

How to Join

How do you get onto _mod_retest_rust_oxide_f7fef6ba?

To connect: start Rust, press F1, enter client.connect 167.114.157.40:41058 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.