MDO16956
_mod_retest_rust_oxide_9831dbc8
Offline 167.114.157.40:40794 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 170/700
-
02MODPlayers 59/1000
-
03MODPlayers 29/1000
-
04MODPlayers 17/1000
-
05MODPlayers 286/1000
-
06MODPlayers 512/700
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry _mod_retest_rust_oxide_9831dbc8?
Modded servers, tracked live — the Rust Tracker lists that include _mod_retest_rust_oxide_9831dbc8. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags mean that _mod_retest_rust_oxide_9831dbc8 is listed under?
These tags are published by _mod_retest_rust_oxide_9831dbc8 for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
When does _mod_retest_rust_oxide_9831dbc8 wipe?
An estimate from the force wipe gives _mod_retest_rust_oxide_9831dbc8's next wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 30 days. A monthly wipe schedule is published in its tags.
Location and Status
Is _mod_retest_rust_oxide_9831dbc8 up, and how does its uptime hold?
Offline now, _mod_retest_rust_oxide_9831dbc8 was last seen 30 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 27 September 2026.
Which Rust version is confirmed on _mod_retest_rust_oxide_9831dbc8?
Confirmed for _mod_retest_rust_oxide_9831dbc8: Rust network protocol 2633 and build 165217, Linux. The same protocol is required to join, and Steam updates it for you.
What location is _mod_retest_rust_oxide_9831dbc8 hosted in?
Nothing on region from _mod_retest_rust_oxide_9831dbc8; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 167.114.157.40:40794.
Population
What is the player count on _mod_retest_rust_oxide_9831dbc8?
Offline now for _mod_retest_rust_oxide_9831dbc8, last seen 30 days ago.
How does _mod_retest_rust_oxide_9831dbc8 compare in the rankings?
Seven-day player hours put _mod_retest_rust_oxide_9831dbc8 at #16,956, within the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on _mod_retest_rust_oxide_9831dbc8?
No gather rate appears in _mod_retest_rust_oxide_9831dbc8's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
What map is _mod_retest_rust_oxide_9831dbc8 on?
Generated by the game: the procedural map on _mod_retest_rust_oxide_9831dbc8.
Connect
How do you get onto _mod_retest_rust_oxide_9831dbc8?
To connect: start Rust, press F1, enter client.connect 167.114.157.40:40794 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,^m,^v,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.