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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,876online PAX96,841playing OCC4,105with players WIPED 3H150
PVEPvE traffic
Callsign

SWP15369

_sweep_rust_c

Offline 167.114.157.40:33112 checked 13h ago

monthly wipes vanillapve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,369top 70%
Last wipe13h agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123401:0004:0004:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h.

The force wipe · high confidence

usual gap3.6 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:22 UTC13h ago – – running 0
Sat 24 Oct, 00:34 UTC3d ago 0 – – 0
Sun 18 Oct, 00:49 UTC9d ago 0 – 6 days 0
Tue 13 Oct, 13:00 UTC14d ago 0 – 4.5 days 0
Mon 5 Oct, 00:10 UTC22d ago 0 – 8.5 days 0
Sat 3 Oct, 02:38 UTC24d ago 0 – 1.9 days 0
Fri 2 Oct, 02:35 UTC25d ago 0 – 1 days 0
Thu 1 Oct, 02:42 UTC26d ago 0 – 1 days 0
Sun 27 Sep, 02:39 UTC30d ago 0 – 4 days 0
Fri 25 Sep, 20:57 UTC31d ago 0 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 38/200
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  5. 05PVE
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show _sweep_rust_c?

On Rust Tracker, _sweep_rust_c sits in these lists: PvE servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What do the tags mean that _sweep_rust_c is listed under?

These tags are published by _sweep_rust_c for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^p (PvE): PvE: the world threatens you, not other players. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on _sweep_rust_c when wipe day lands?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for _sweep_rust_c?

The only wipe at _sweep_rust_c is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 13 hours since this world was made. Tags list a monthly wipe schedule.

Location and Status

Is _sweep_rust_c up, and how does its uptime hold?

Tracking shows _sweep_rust_c offline as of now, last seen 13 hours ago. 15 of 168 hours up over the last 7 full days: 9% uptime. First contact for Rust Tracker: 14 September 2026.

Which Rust build is _sweep_rust_c running?

Rust network protocol 2635 and build 168909 is the build on _sweep_rust_c; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Which location is _sweep_rust_c in?

No region is published by _sweep_rust_c. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 167.114.157.40:33112.

Player Count

What is the player count on _sweep_rust_c?

Offline now for _sweep_rust_c, last seen 13 hours ago. Seven-day average for this server: 0 players.

What rank does _sweep_rust_c carry among Rust servers?

On player hours over seven days, _sweep_rust_c ranks #15,369, inside the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on _sweep_rust_c?

The name of _sweep_rust_c carries no gather rate. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. Listed under Community in the server browser, it is a community server. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is confirmed for _sweep_rust_c?

Generated by the game: the procedural map on _sweep_rust_c.

How to Join

What is the way to join _sweep_rust_c?

Open the console in Rust with F1 after starting the game, then type client.connect 167.114.157.40:33112. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.