FRM15344=
Farming Empire PvE
Online 165.217.128.64:1050 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 52/700
-
02MODPlayers 6/1000
-
03MODPlayers 97/700
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04MODPlayers 56/1000
-
05MODPlayers 5/1000
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06MODPlayers 180/1000
Quick answers
From the figures on this page.
Tags
Where does Farming Empire PvE appear in Rust Tracker lists and filters?
On Rust Tracker, Farming Empire PvE sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags does Farming Empire PvE carry, and what do they mean?
The game's server browser reads these tags from Farming Empire PvE: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does Farming Empire PvE wipe?
The next wipe at Farming Empire PvE is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 16 days 16 hours. A monthly wipe schedule is published in its tags.
Server Details
What is the uptime on Farming Empire PvE, and is it online?
Right now Farming Empire PvE is online. By its own uptime figure, the last restart was roughly 7 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 12 October 2026.
Which Rust build is Farming Empire PvE running?
Rust network protocol 2635 and build 168909 on Linux is what Farming Empire PvE runs. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on Farming Empire PvE?
For the last 48 hours it averaged 231 server fps; the floor was 208. Peak entity count: 47,163, covering buildings, deployables and all else in the world. It drew as much as 2,061 MB of memory. A climbing entity count and low fps are what register as lag for players.
What location is Farming Empire PvE hosted in?
No region is published by Farming Empire PvE. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 165.217.128.64:1050.
Player Count
Is Farming Empire PvE busy?
Tracking Farming Empire PvE: 0 of 5 slots filled. The last seven days put it at 0 players on average.
How does Farming Empire PvE compare in the rankings?
On player hours over seven days, Farming Empire PvE ranks #15,344, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Farming Empire PvE?
No gather rate appears in Farming Empire PvE's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.
What map is Farming Empire PvE on?
Generated by the game from seed 12345, the procedural map on Farming Empire PvE measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
What is the way to join Farming Empire PvE?
Open the console in Rust with F1 after starting the game, then type client.connect 165.217.128.64:1050. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.