RUS15310=
RUST Server 50/70
Online 164.152.123.227:28055 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 341/400
-
02COMPlayers 449/500
-
03COMPlayers 974/1000
-
04COMPlayers 48/100
-
05COMPlayers 992/1000
-
06COMPlayers 52/250
Quick answers
From the figures on this page.
Tags
Where does RUST Server 50/70 appear in Rust Tracker lists and filters?
These Rust Tracker lists carry RUST Server 50/70: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that RUST Server 50/70 is listed under?
Listed for the server browser to read, RUST Server 50/70 publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp400 (Max players): Slots: 400; ts8 (Group limit): Default team size: 8; v2622 (Protocol): Your game must be on protocol 2622 to connect; cs146875 (Build): The game build is 146875; ptrak (Networking): RakNet is the network layer — the game's standard; $rger (Region code): Region code: ger. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does RUST Server 50/70 wipe?
The record holds too few of RUST Server 50/70's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 214 days 9 hours since this world was made.
Location and Status
What is the uptime on RUST Server 50/70, and is it online?
Right now RUST Server 50/70 is online. About 23 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on RUST Server 50/70?
Rust network protocol 2622 and build 146875 on Windows is what RUST Server 50/70 runs. The same protocol is required to join, and Steam updates it for you.
How smoothly does RUST Server 50/70 run?
Average server fps over the last 48 hours: 102, with a low of 91. Maximum entities carried: 71,410, from buildings and deployables to everything else. Peak memory use: 2,623 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is RUST Server 50/70 in?
No region is published by RUST Server 50/70; region code ger. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 164.152.123.227:28055.
Player Count
Is RUST Server 50/70 busy?
RUST Server 50/70 is at 0 players, capacity 400. Seven-day average for this server: 0 players.
What rank does RUST Server 50/70 carry among Rust servers?
On player hours over seven days, RUST Server 50/70 ranks #15,310, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on RUST Server 50/70?
The name of RUST Server 50/70 carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
Which map is loaded on RUST Server 50/70?
Generated by the game from seed 648252, the procedural map on RUST Server 50/70 measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join RUST Server 50/70?
To connect: start Rust, press F1, enter client.connect 164.152.123.227:28055 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp400,ptrak,$rger,v2622,gmrust,cs146875,ts8
Game
gmrust
mp400
ts8
v2622
cs146875
ptrak
$rger
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.