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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,740online PAX65,587playing OCC3,350with players WIPED 3H201
MODModded traffic
Callsign

PVE3057=

PvE Vanilla

Online 164.152.122.143:28015 checked 12m ago

monthly wipes vanillamoddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 6
Rank#3,057top 14%
Last wipe28d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

025507510000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.

The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:49 UTC FW28d ago 10 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 72/300
  2. 02MOD
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    Players 51/200
  3. 03MOD
    Callsign RST014NA · groups of 8+ · monthly · 37 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 41/200
  4. 04MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 37 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 108/125
  5. 05MOD
    Callsign PVE015EA · groups of 8+ · monthly · 34 on average [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼
    Players 22/100
  6. 06MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 33 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 34/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry PvE Vanilla?

On Rust Tracker, PvE Vanilla sits in these lists: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that PvE Vanilla is listed under?

These tags are published by PvE Vanilla for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on PvE Vanilla when wipe day lands?

At their busiest, recent wipes averaged 10 players. 42 hours after the latest wipe, the crowd peaked.

On what schedule does PvE Vanilla wipe?

The only wipe at PvE Vanilla is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 28 days 3 hours since this world was made. A monthly wipe schedule is published in its tags.

Location and Status

Is PvE Vanilla up, and how does its uptime hold?

PvE Vanilla is up and online at this moment. By its own uptime figure, the last restart was roughly 11 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on PvE Vanilla?

Rust network protocol 2635 and build 168909 is the build on PvE Vanilla; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Is PvE Vanilla holding performance?

Average server fps over the last 48 hours: 74, with a low of 42. Peak entity count: 109,014, covering buildings, deployables and all else in the world. It drew as much as 3,472 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does PvE Vanilla sit?

No region is published by PvE Vanilla. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 164.152.122.143:28015.

Population

Is PvE Vanilla busy?

PvE Vanilla is at 0 players, capacity 50. Peak of 6 in the last seven days, average 1 players. Busiest window in 48 hours: 00:00 UTC, 3 players on average.

What rank does PvE Vanilla carry among Rust servers?

Seven-day player hours put PvE Vanilla at #3,057, within the top 14% of all ranked servers.

Settings

Which settings and rules are confirmed on PvE Vanilla?

Nothing in PvE Vanilla's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on PvE Vanilla?

A procedural map of size 4,250 runs on PvE Vanilla, generated by the game from seed 598141. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join PvE Vanilla?

Open the console in Rust with F1 after starting the game, then type client.connect 164.152.122.143:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.