Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,897online PAX102,621playing OCC3,980with players WIPED 3H399
COMCommunity traffic
Callsign

RST13584

RustServer_2901

Offline 163.44.125.241:28015 checked 11d ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#13,584top 62%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctFri 18 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:03 UTC27d ago 2 – running 0
Fri 18 Sep, 17:01 UTC41d ago 1 halved by day 5 13.7 days 0
Thu 17 Sep, 19:54 UTC41d ago 1 – 0.9 days 6
Thu 17 Sep, 11:31 UTC42d ago 6 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 346/400
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 454/500
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 280 on average Rusty Moose |EU Main|
    Players 985/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 45/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 265 on average Rustoria.co - EU Main
    Players 983/1000
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 235 on average Rustoria.co - US Main
    Players 43/250
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RustServer_2901 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry RustServer_2901: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does RustServer_2901 carry, and what do they mean?

The game's server browser reads these tags from RustServer_2901: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on RustServer_2901 when wipe day lands?

At their busiest, recent wipes averaged 1 players. 26 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 5.

When does RustServer_2901 wipe?

Wipe times at RustServer_2901 are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 27 days 7 hours since this world was made.

Location and Status

How reliable is RustServer_2901, and is it online now?

Tracking shows RustServer_2901 offline as of now, last seen 11 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is RustServer_2901 running?

Rust network protocol 2634 and build 167781 is the build on RustServer_2901; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What location is RustServer_2901 hosted in?

No region is published by RustServer_2901. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 163.44.125.241:28015.

Player Count

How many players are on RustServer_2901 right now?

Last seen 11 days 19 hours ago; RustServer_2901 is offline at present.

How does RustServer_2901 compare in the rankings?

Top 62% of all ranked servers, and #13,584 on seven-day player hours: RustServer_2901.

Map and Rules

Which settings and rules are confirmed on RustServer_2901?

No gather rate appears in RustServer_2901's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is RustServer_2901 on?

A procedural map of size 4,250 runs on RustServer_2901, generated by the game from seed 1042219269. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join RustServer_2901?

Open the console in Rust with F1 after starting the game, then type client.connect 163.44.125.241:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.