RST8464=
RustServer_16558
Online 163.44.125.219:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 14:22 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 481/475
-
02COMPlayers 405/375
-
03COMPlayers 56/250
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04COMPlayers 46/250
-
05COMPlayers 54/100
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06COMPlayers 162/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry RustServer_16558?
On Rust Tracker, RustServer_16558 sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RustServer_16558?
The game's server browser reads these tags from RustServer_16558: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on RustServer_16558 on wipe day?
At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for RustServer_16558?
RustServer_16558's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 9 days 21 hours.
Location and Status
What is the uptime on RustServer_16558, and is it online?
Right now RustServer_16558 is online. By its own uptime figure, the last restart was roughly 4 days 12 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.
What Rust version is RustServer_16558 on?
Rust network protocol 2635 and build 168909 is the build on RustServer_16558; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
How smoothly does RustServer_16558 run?
Average server fps over the last 48 hours: 63, with a low of 45. Buildings, deployables and the rest of the world took it to a maximum of 118,016 entities. It drew as much as 4,386 MB of memory. A climbing entity count and low fps are what register as lag for players.
What location is RustServer_16558 hosted in?
No region is published by RustServer_16558. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 163.44.125.219:28015.
Population
What is the player count on RustServer_16558?
Tracking RustServer_16558: 0 of 50 slots filled. Seven-day average 0 players; peak 3. Peak traffic in the last 48 hours came at 14:00 UTC, averaging 1 players.
What rank does RustServer_16558 carry among Rust servers?
Seven-day player hours put RustServer_16558 at #8,464, within the top 38% of all ranked servers.
Settings
Which settings and rules are confirmed on RustServer_16558?
No gather rate appears in RustServer_16558's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
What map is RustServer_16558 on?
Generated by the game from seed 1237187212, the procedural map on RustServer_16558 measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
Which steps join RustServer_16558?
To connect: start Rust, press F1, enter client.connect 163.44.125.219:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.