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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,763online PAX72,839playing OCC3,472with players WIPED 3H218
COMCommunity traffic
Callsign

PRV7258=

Rust_PrivateServer_NTaka1010

Online 163.44.122.206:28015 checked 7m ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak 2
Rank#7,258top 33%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
00.250.50.75100:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

025507510000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Rust_PrivateServer_NTaka1010 appear in Rust Tracker lists and filters?

On Rust Tracker, Rust_PrivateServer_NTaka1010 sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Rust_PrivateServer_NTaka1010 carry, and what do they mean?

Listed for the server browser to read, Rust_PrivateServer_NTaka1010 publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does Rust_PrivateServer_NTaka1010 wipe?

Rust_PrivateServer_NTaka1010's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 25 days 15 hours.

Server Details

Is Rust_PrivateServer_NTaka1010 up, and how does its uptime hold?

Rust_PrivateServer_NTaka1010 is up and online at this moment. The uptime it reports puts the last restart about 5 days 6 hours ago. 163 of 168 hours up over the last 7 full days: 97% uptime. The first sighting by Rust Tracker was 4 October 2026.

Which Rust version is confirmed on Rust_PrivateServer_NTaka1010?

Confirmed for Rust_PrivateServer_NTaka1010: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

Is Rust_PrivateServer_NTaka1010 holding performance?

Server fps held an average of 66 across the last 48 hours, never below 39. Buildings, deployables and the rest of the world took it to a maximum of 77,690 entities. Memory peaked at 2,896 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Rust_PrivateServer_NTaka1010 sit?

Nothing on region from Rust_PrivateServer_NTaka1010; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 163.44.122.206:28015.

Player Count

What is the player count on Rust_PrivateServer_NTaka1010?

Rust_PrivateServer_NTaka1010 is at 0 players, capacity 10. Peak of 2 in the last seven days, average 0 players. Busiest window in 48 hours: 01:00 UTC, 0 players on average.

What rank does Rust_PrivateServer_NTaka1010 carry among Rust servers?

On player hours over seven days, Rust_PrivateServer_NTaka1010 ranks #7,258, inside the top 33% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust_PrivateServer_NTaka1010?

Nothing in Rust_PrivateServer_NTaka1010's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

What map is Rust_PrivateServer_NTaka1010 on?

Generated by the game from seed 1573025114, the procedural map on Rust_PrivateServer_NTaka1010 measures 3,500. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join Rust_PrivateServer_NTaka1010?

To connect: start Rust, press F1, enter client.connect 163.44.122.206:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.