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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,873online PAX96,161playing OCC3,898with players WIPED 3H387
MODModded traffic
Callsign

NLL4508=

[JP]Null-Server A |PvE| 10/2

Online EA 163.44.120.31:28015 checked 14m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 3
Rank#4,508top 20% · #335 in EA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 62% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.

The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:51 UTC28d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
    Players 32/100
  2. 02MOD
    Callsign PVE002EA · groups of 8+ · monthly · 20 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 17/88
  3. 03MOD
    Callsign PVE016EA · groups of 8+ · monthly · 12 on average [熊猫PVE]修仙升级/召唤/据点/10月新档正式服
    Players 14/100
  4. 04MOD
    Callsign RSI017EA · groups of 8+ · monthly · 11 on average [JP]ちょっぴりHard-PvE RiSu Server
    Players 11/100
  5. 05MOD
    Callsign PVE032EA · groups of 8+ · monthly · 11 on average 【青岩-PVE服】原倍/萌新/突袭据点
    Players 9/200
  6. 06MOD
    Callsign PVE018EA · groups of 16+ · monthly · 10 on average 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
    Players 12/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [JP]Null-Server A |PvE| 10/2?

These Rust Tracker lists carry [JP]Null-Server A |PvE| 10/2: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does [JP]Null-Server A |PvE| 10/2 carry, and what do they mean?

The game's server browser reads these tags from [JP]Null-Server A |PvE| 10/2: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts50 (Group limit): Team limit: 50; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): The server browser lists it under East Asia. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on [JP]Null-Server A |PvE| 10/2 when wipe day lands?

At their busiest, recent wipes averaged 12 players. The peak on the latest wipe came 24 hours after it.

On what schedule does [JP]Null-Server A |PvE| 10/2 wipe?

Once a month is the wipe rate at [JP]Null-Server A |PvE| 10/2, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 22 hours. A monthly wipe schedule is published in its tags.

Server Details

Is [JP]Null-Server A |PvE| 10/2 up, and how does its uptime hold?

[JP]Null-Server A |PvE| 10/2 is up and online at this moment. About 4 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on [JP]Null-Server A |PvE| 10/2?

Rust network protocol 2635 and build 168909 on Linux is what [JP]Null-Server A |PvE| 10/2 runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does [JP]Null-Server A |PvE| 10/2 run?

Average server fps over the last 48 hours: 46, with a low of 2. Maximum entities carried: 164,692, from buildings and deployables to everything else. It drew as much as 3,927 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is [JP]Null-Server A |PvE| 10/2 hosted in?

In Asia, under its EA tag, is where [JP]Null-Server A |PvE| 10/2 lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 163.44.120.31:28015.

Player Count

What is the player count on [JP]Null-Server A |PvE| 10/2?

Tracking [JP]Null-Server A |PvE| 10/2: 0 of 100 slots filled. Over seven days: average 0, peak 3 players. At 08:00 UTC it drew its highest average of the last 48 hours: 2 players.

What rank does [JP]Null-Server A |PvE| 10/2 carry among Rust servers?

Top 20% of all ranked servers and #335 in Asia: [JP]Null-Server A |PvE| 10/2 ranks #4,508 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on [JP]Null-Server A |PvE| 10/2?

The name of [JP]Null-Server A |PvE| 10/2 carries no gather rate. 50 players is the group cap. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for [JP]Null-Server A |PvE| 10/2?

A procedural map of size 4,096 runs on [JP]Null-Server A |PvE| 10/2, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

Connect

Which steps join [JP]Null-Server A |PvE| 10/2?

Open the console in Rust with F1 after starting the game, then type client.connect 163.44.120.31:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/null-server.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts50
Group limit Team limit: 50.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.