RST8538=
RustServer_4705
Online 163.44.113.0:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:50 UTC23h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 136/2000
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02MODPlayers 136/2000
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03MODPlayers 46/200
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04MODPlayers 63/200
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05MODPlayers 26/300
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06MODPlayers 18/100
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry RustServer_4705?
PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include RustServer_4705. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which tags does RustServer_4705 carry, and what do they mean?
These tags are published by RustServer_4705 for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for RustServer_4705?
The record holds too few of RustServer_4705's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 23 hours.
Location and Status
How reliable is RustServer_4705, and is it online now?
RustServer_4705 is up and online at this moment. By its own uptime figure, the last restart was roughly 21 hours ago. Uptime stood at 96% for the last 1 full day, 23 of 24 hours online. First contact for Rust Tracker: 27 October 2026.
What Rust version is RustServer_4705 on?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_4705 runs. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does RustServer_4705 run?
For the last 48 hours it averaged 218 server fps; the floor was 192. Maximum entities carried: 67,969, from buildings and deployables to everything else. Memory peaked at 2,383 MB. Players feel lag when fps drops and the entity count climbs.
Where does RustServer_4705 sit?
Region: none published by RustServer_4705. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 163.44.113.0:28015.
Player Count
How many players are on RustServer_4705 right now?
Tracking RustServer_4705: 0 of 50 slots filled. Peak of 1 in the last seven days, average 0 players. At 19:00 UTC it drew its highest average of the last 48 hours: 1 players.
Where does RustServer_4705 sit in the server rankings?
Seven-day player hours put RustServer_4705 at #8,538, within the top 38% of all ranked servers.
Settings
Which settings and rules are confirmed on RustServer_4705?
The name of RustServer_4705 carries no gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on RustServer_4705?
Generated by the game from seed 18744, the procedural map on RustServer_4705 measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join RustServer_4705?
To connect: start Rust, press F1, enter client.connect 163.44.113.0:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.