FRR6408
FireRust TEST SERVER
Offline EU 162.55.236.48:29015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 06:20 UTC, in 3d 9h.
Its biweekly schedule tag · low confidence
Coming wipes
- 3d 9hSun 1 Nov, 06:20 UTC
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 17d 9hSun 15 Nov, 06:20 UTC
- 31d 9hSun 29 Nov, 06:20 UTC
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:20 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 1/200
-
02COMPlayers 9/200
-
03COMPlayers 2/100
-
04MODPlayers 39/250
-
05MODPlayers 73/260
-
06MODPlayers 1/150
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry FireRust TEST SERVER?
EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include FireRust TEST SERVER. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which tags does FireRust TEST SERVER carry, and what do they mean?
The game's server browser reads these tags from FireRust TEST SERVER: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts5 (Group limit): No team may exceed 5; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on FireRust TEST SERVER when wipe day lands?
Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 16 hours after it.
Which wipe times are confirmed for FireRust TEST SERVER?
FireRust TEST SERVER's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Sunday 1 November at 06:20 UTC is when the next wipe falls due. 24 days 14 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.
Server Details
How reliable is FireRust TEST SERVER, and is it online now?
Offline now, FireRust TEST SERVER was last seen 24 hours ago. About 4 hours ago it restarted last, based on reported uptime. 22 of 168 hours up over the last 7 full days: 13% uptime. The first sighting by Rust Tracker was 15 September 2026.
Which Rust version is confirmed on FireRust TEST SERVER?
Rust network protocol 2635 and build 168909 on Linux is what FireRust TEST SERVER runs. The same protocol is required to join, and Steam updates it for you.
Is FireRust TEST SERVER holding performance?
For the last 48 hours it averaged 39 server fps; the floor was 30. Peak entity count: 131,999, covering buildings, deployables and all else in the world. It drew as much as 4,214 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is FireRust TEST SERVER in?
In Europe, under its EU tag, is where FireRust TEST SERVER lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 162.55.236.48:29015.
Population
Is FireRust TEST SERVER busy?
Last seen 24 hours ago; FireRust TEST SERVER is offline at present. Over seven days: average 1, peak 1 players. At 21:00 UTC it drew its highest average of the last 48 hours: 1 players.
What rank does FireRust TEST SERVER carry among Rust servers?
FireRust TEST SERVER places #6,408 on seven-day player hours, #1,912 in Europe and in the top 29% of all ranked servers.
Settings
Which settings and rules are confirmed on FireRust TEST SERVER?
No gather rate appears in FireRust TEST SERVER's name. Up to 5 players per group. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
What map is FireRust TEST SERVER on?
A procedural map of size 4,250 runs on FireRust TEST SERVER, generated by the game from seed 1471259668. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
How do you get onto FireRust TEST SERVER?
Open the console in Rust with F1 after starting the game, then type client.connect 162.55.236.48:29015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts5,^o^z
Game
gmrust
mp10
ts5
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.