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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,799online PAX79,295playing OCC3,786with players WIPED 3H103
MODModded traffic
Callsign

FRR6408

FireRust TEST SERVER

Offline EU 162.55.236.48:29015 checked 1d ago

biweekly wipes moddedoxide
Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#6,408top 29% · #1912 in EU
Last wipe24d agobiweekly schedule
Next wipe3d 9hSun 1 Nov, 06:20 UTC
Track history

Players

AveragePeak
00.250.50.75121:0023:0015:0016:0018:0020:00

Hourly average and peak, UTC.

Server performance

01020304021:0023:0015:0016:0018:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct28 Oct

Top 29% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Sunday 1 November, 06:20 UTC, in 3d 9h.

Its biweekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 3d 9hSun 1 Nov, 06:20 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 17d 9hSun 15 Nov, 06:20 UTC
  4. 31d 9hSun 29 Nov, 06:20 UTC
  5. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:20 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 1/200
  2. 02COM
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    Players 9/200
  3. 03COM
    Callsign GRE016EU · groups of 5 · biweekly · 3 on average [GER]DuKs#1 Anfängerfreundlich - PVP, low Upkeep, Raid Times
    Players 2/100
  4. 04MOD
    Callsign RTR001EU · groups of 5 · weekly · 76 on average RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10
    Players 39/250
  5. 05MOD
    Callsign SHL511EU · groups of 5 · 57 on average SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
    Players 73/260
  6. 06MOD
    Callsign UAM017EU · groups of 6 · 2x · biweekly · 2 on average UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry FireRust TEST SERVER?

EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include FireRust TEST SERVER. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags does FireRust TEST SERVER carry, and what do they mean?

The game's server browser reads these tags from FireRust TEST SERVER: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts5 (Group limit): No team may exceed 5; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on FireRust TEST SERVER when wipe day lands?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 16 hours after it.

Which wipe times are confirmed for FireRust TEST SERVER?

FireRust TEST SERVER's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Sunday 1 November at 06:20 UTC is when the next wipe falls due. 24 days 14 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.

Server Details

How reliable is FireRust TEST SERVER, and is it online now?

Offline now, FireRust TEST SERVER was last seen 24 hours ago. About 4 hours ago it restarted last, based on reported uptime. 22 of 168 hours up over the last 7 full days: 13% uptime. The first sighting by Rust Tracker was 15 September 2026.

Which Rust version is confirmed on FireRust TEST SERVER?

Rust network protocol 2635 and build 168909 on Linux is what FireRust TEST SERVER runs. The same protocol is required to join, and Steam updates it for you.

Is FireRust TEST SERVER holding performance?

For the last 48 hours it averaged 39 server fps; the floor was 30. Peak entity count: 131,999, covering buildings, deployables and all else in the world. It drew as much as 4,214 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is FireRust TEST SERVER in?

In Europe, under its EU tag, is where FireRust TEST SERVER lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 162.55.236.48:29015.

Population

Is FireRust TEST SERVER busy?

Last seen 24 hours ago; FireRust TEST SERVER is offline at present. Over seven days: average 1, peak 1 players. At 21:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does FireRust TEST SERVER carry among Rust servers?

FireRust TEST SERVER places #6,408 on seven-day player hours, #1,912 in Europe and in the top 29% of all ranked servers.

Settings

Which settings and rules are confirmed on FireRust TEST SERVER?

No gather rate appears in FireRust TEST SERVER's name. Up to 5 players per group. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is FireRust TEST SERVER on?

A procedural map of size 4,250 runs on FireRust TEST SERVER, generated by the game from seed 1471259668. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto FireRust TEST SERVER?

Open the console in Rust with F1 after starting the game, then type client.connect 162.55.236.48:29015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts5
Group limit No team may exceed 5.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.