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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,819online PAX71,592playing OCC3,741with players WIPED 3H139
COMCommunity traffic
Callsign

OJS15404=

ojasolo

Online 162.43.92.77:28015 checked 11m ago

Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,404top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.7 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:57 UTC23d ago 0 – running 0
Tue 15 Sep, 11:10 UTC42d ago 0 – 18.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 615/700
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 340 on average Rustoria.co - EU Main
    Players 42/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 337 on average Rusty Moose |EU Main|
    Players 85/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 316 on average Rustoria.co - EU East Long
    Players 335/400
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 148/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 261 on average Rustafied.com - EU Friday
    Players 139/225
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does ojasolo appear in Rust Tracker lists and filters?

These Rust Tracker lists carry ojasolo: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on ojasolo?

These tags are published by ojasolo for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on ojasolo when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does ojasolo wipe?

Too few wipes on record for ojasolo to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 23 days 17 hours.

Server Details

What is the uptime on ojasolo, and is it online?

Tracking shows ojasolo online as of now. By its own uptime figure, the last restart was roughly 10 days 1 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on ojasolo?

Rust network protocol 2634 and build 167781 on Linux is what ojasolo runs. To join, your game must be on the same protocol; Steam handles the update.

Is ojasolo holding performance?

Average server fps over the last 48 hours: 201, with a low of 152. Peak entity count: 48,479, covering buildings, deployables and all else in the world. It drew as much as 2,633 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is ojasolo in?

Nothing on region from ojasolo; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 162.43.92.77:28015.

Player Count

What is the player count on ojasolo?

Tracking ojasolo: 0 of 1 slots filled. Seven-day average for this server: 0 players.

How does ojasolo compare in the rankings?

Seven-day player hours put ojasolo at #15,404, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on ojasolo?

The name of ojasolo carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on ojasolo?

The map on ojasolo is procedural, size 3,000, seed 50000, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto ojasolo?

Open the console in Rust with F1 after starting the game, then type client.connect 162.43.92.77:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players Slots: 1.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.