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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H4
COMCommunity traffic
Callsign

RST15323=

RustServer

Online 162.43.85.51:28015 checked 2h ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 12:54 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 552 on average Rusty Moose |EU Mondays|
    Players 636/675
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 485/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 299 on average Rusty Moose |EU Main|
    Players 59/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 298 on average Rustoria.co - EU Main
    Players 36/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 271 on average Rustafied.com - EU Friday
    Players 138/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 254 on average Rustoria.co - EU East Medium
    Players 255/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RustServer?

On Rust Tracker, RustServer sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does RustServer carry, and what do they mean?

Listed for the server browser to read, RustServer publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on RustServer on wipe day?

Recent wipes averaged a peak of 1 players. 3 hours after the latest wipe, the crowd peaked.

On what schedule does RustServer wipe?

Too few wipes on record for RustServer to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 11 days 7 hours since this world was made.

Server Details

What is the uptime on RustServer, and is it online?

Right now RustServer is online. By its own uptime figure, the last restart was roughly 10 days 19 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on RustServer?

Rust network protocol 2634 and build 167781 on Linux is what RustServer runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does RustServer run?

Average server fps over the last 48 hours: 116, with a low of 74. Maximum entities carried: 49,655, from buildings and deployables to everything else. It drew as much as 2,849 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does RustServer sit?

No region is published by RustServer. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 162.43.85.51:28015.

Player Count

How many players are on RustServer right now?

Slots 50; players on board 0: that is RustServer now. Across the past seven days, 0 players on average.

What rank does RustServer carry among Rust servers?

Top 69% of all ranked servers, and #15,323 on seven-day player hours: RustServer.

Map and Rules

Which settings and rules are confirmed on RustServer?

The name of RustServer carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for RustServer?

The map on RustServer is procedural, size 3,000, seed 19686, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join RustServer?

To connect: start Rust, press F1, enter client.connect 162.43.85.51:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.