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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,722online PAX56,412playing OCC3,390with players WIPED 3H139
COMCommunity traffic
Callsign

RST15405=

RustServer

Online 162.43.4.36:28015 checked 6m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,405top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:59 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 515 on average Rusty Moose |EU Mondays|
    Players 484/525
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 338 on average Rustoria.co - EU Main
    Players 27/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 335 on average Rusty Moose |EU Main|
    Players 50/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 234/275
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 86/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 262 on average Rustafied.com - EU Friday
    Players 94/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RustServer appear in Rust Tracker lists and filters?

On Rust Tracker, RustServer sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustServer?

The game's server browser reads these tags from RustServer: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on RustServer when wipe day lands?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

When does RustServer wipe?

The record holds too few of RustServer's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 11 days 12 hours.

Server Details

How reliable is RustServer, and is it online now?

Right now RustServer is online. By its own uptime figure, the last restart was roughly 10 days 4 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on RustServer?

Rust network protocol 2634 and build 167781 on Linux is what RustServer runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does RustServer run?

For the last 48 hours it averaged 118 server fps; the floor was 83. Peak entity count: 49,717, covering buildings, deployables and all else in the world. Memory peaked at 2,739 MB. A climbing entity count and low fps are what register as lag for players.

What location is RustServer hosted in?

Region: none published by RustServer. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 162.43.4.36:28015.

Player Count

Is RustServer busy?

Slots 50; players on board 0: that is RustServer now. Seven-day average for this server: 0 players.

What rank does RustServer carry among Rust servers?

Top 69% of all ranked servers, and #15,405 on seven-day player hours: RustServer.

Map and Rules

Which settings and rules are confirmed on RustServer?

No gather rate appears in RustServer's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

What map is RustServer on?

The map on RustServer is procedural, size 3,000, seed 19686, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join RustServer?

Open the console in Rust with F1 after starting the game, then type client.connect 162.43.4.36:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.