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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,618online PAX32,056playing OCC2,785with players WIPED 3H68
COMCommunity traffic
Callsign

PRR15351=

Rust Server pri

Online 162.43.31.94:28015 checked 8m ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:48 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 154/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 127/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 15/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 283 on average Rustoria.co - EU Main
    Players 17/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 13/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 249 on average Rustoria.co - EU East Medium
    Players 43/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Rust Server pri appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include Rust Server pri. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Rust Server pri carry, and what do they mean?

Listed for the server browser to read, Rust Server pri publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Rust Server pri when wipe day lands?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for Rust Server pri?

Rust Server pri's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 16 days 15 hours since this world was made.

Server Details

How reliable is Rust Server pri, and is it online now?

Tracking shows Rust Server pri online as of now. About 11 days 8 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is Rust Server pri running?

Confirmed for Rust Server pri: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does Rust Server pri run?

For the last 48 hours it averaged 175 server fps; the floor was 129. Maximum entities carried: 48,464, from buildings and deployables to everything else. Peak memory use: 2,865 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Rust Server pri hosted in?

No region is published by Rust Server pri. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 162.43.31.94:28015.

Player Count

What is the player count on Rust Server pri?

Rust Server pri is at 0 players, capacity 10. Seven-day average for this server: 0 players.

Where does Rust Server pri sit in the server rankings?

Top 69% of all ranked servers, and #15,351 on seven-day player hours: Rust Server pri.

Settings

Which settings and rules are confirmed on Rust Server pri?

Nothing in Rust Server pri's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

What map is Rust Server pri on?

The map on Rust Server pri is procedural, size 3,000, seed 50000, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join Rust Server pri?

To connect: start Rust, press F1, enter client.connect 162.43.31.94:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.