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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,736online PAX50,841playing OCC3,279with players WIPED 3H115
MODModded traffic
Callsign

RUS16674

Rust Server テスト- _ . , : ++

Offline 162.43.29.152:28015 checked 27d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,674top 70%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 04:36 UTC28d ago 0 – running 0
Tue 29 Sep, 04:37 UTC29d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 29/100
  2. 02MOD
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    Players 0/200
  3. 03MOD
    Callsign EVN020EA · groups of 10+ · biweekly · 17 on average [JP]初心者PVPサーバー|RaidTime・ Events
    Players 2/100
  4. 04MOD
    Callsign SRV933EA · no group limit · 11 on average #10-[搞就完了]10倍/10.29新档/无权/萌新首选
    Players 19/100
  5. 05MOD
    Callsign DNO016EA · groups of 8+ · monthly · 11 on average [JP] DON-tacos PvE
    Players 4/100
  6. 06MOD
    Callsign PVE336EA · no group limit · 11 on average [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Rust Server テスト- _ . , : ++?

Modded servers, tracked live — the Rust Tracker lists that include Rust Server テスト- _ . , : ++. It comes up under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Rust Server テスト- _ . , : ++ is listed under?

Listed for the server browser to read, Rust Server テスト- _ . , : ++ publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Rust Server テスト- _ . , : ++ when wipe day lands?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

On what schedule does Rust Server テスト- _ . , : ++ wipe?

Rust Server テスト- _ . , : ++'s rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 28 days 19 hours.

Location and Status

Is Rust Server テスト- _ . , : ++ up, and how does its uptime hold?

Offline: Rust Server テスト- _ . , : ++ confirmed offline, last seen 27 days 21 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 18 September 2026.

What Rust version is Rust Server テスト- _ . , : ++ on?

Confirmed for Rust Server テスト- _ . , : ++: Rust network protocol 2633 and build 165217, Linux. Steam updates it for you; your game must share the protocol to join.

What location is Rust Server テスト- _ . , : ++ hosted in?

No region tag is published by Rust Server テスト- _ . , : ++, but the name points to Asia. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 162.43.29.152:28015.

Population

How many players are on Rust Server テスト- _ . , : ++ right now?

Offline now for Rust Server テスト- _ . , : ++, last seen 27 days 21 hours ago.

What rank does Rust Server テスト- _ . , : ++ carry among Rust servers?

Top 70% of all ranked servers, and #16,674 on seven-day player hours: Rust Server テスト- _ . , : ++.

Map and Rules

Which settings and rules are confirmed on Rust Server テスト- _ . , : ++?

Nothing in Rust Server テスト- _ . , : ++'s name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is Rust Server テスト- _ . , : ++ on?

Generated by the game from seed 50000, the procedural map on Rust Server テスト- _ . , : ++ measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto Rust Server テスト- _ . , : ++?

To connect: start Rust, press F1, enter client.connect 162.43.29.152:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.