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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,694online PAX45,403playing OCC3,140with players WIPED 3H97
MODModded traffic
Callsign

RUS15349=

Rust Server

Online 162.43.28.76:28015 checked 14m ago

moddedoxidepve
Clearance · join
Players now 0/ 3 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct17 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 248 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 315/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 239 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 151/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 103 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 147/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 60 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 12/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 53 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 63/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 51 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 17/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Rust Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Rust Server: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Rust Server carry, and what do they mean?

The game's server browser reads these tags from Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Rust Server wipe?

Too few wipes on record for Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 23 days 2 hours since this world was made.

Server Details

Is Rust Server up, and how does its uptime hold?

Rust Server is up and online at this moment. The uptime it reports puts the last restart about 11 days 4 hours ago. 86% uptime over the last 7 full days, with 144 of 168 hours up. First contact for Rust Tracker: 5 October 2026.

Which Rust version is confirmed on Rust Server?

Rust network protocol 2634 and build 166652 is the build on Rust Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on Rust Server?

Server fps held an average of 154 across the last 48 hours, never below 91. Peak entity count: 48,440, covering buildings, deployables and all else in the world. Peak memory use: 2,860 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Rust Server hosted in?

No region is published by Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 162.43.28.76:28015.

Population

How many players are on Rust Server right now?

Tracking Rust Server: 0 of 3 slots filled. The last seven days put it at 0 players on average.

How does Rust Server compare in the rankings?

On player hours over seven days, Rust Server ranks #15,349, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Server?

Nothing in Rust Server's name states a gather rate. Up to 8 players per group, the game's default. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Rust Server?

A procedural map of size 3,000 runs on Rust Server, generated by the game from seed 50000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 162.43.28.76:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp3
Max players Capacity: 3 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.