RST15388=
RustServer
Online 162.43.20.217:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 774/825
-
02COMPlayers 47/250
-
03COMPlayers 134/250
-
04COMPlayers 446/500
-
05COMPlayers 261/300
-
06COMPlayers 199/300
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry RustServer?
Community servers, no tags — the Rust Tracker lists that include RustServer. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustServer?
These tags are published by RustServer for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does RustServer wipe?
Too few wipes on record for RustServer to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 23 days 13 hours since this world was made.
Server Details
Is RustServer up, and how does its uptime hold?
Tracking shows RustServer online as of now. The uptime it reports puts the last restart about 9 days 20 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 4 October 2026.
What Rust version is RustServer on?
Confirmed for RustServer: Rust network protocol 2634 and build 167781, Linux. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does RustServer run?
Server fps held an average of 90 across the last 48 hours, never below 55. Buildings, deployables and the rest of the world took it to a maximum of 49,885 entities. It drew as much as 2,872 MB of memory. A climbing entity count and low fps are what register as lag for players.
What location is RustServer hosted in?
No region is published by RustServer. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 162.43.20.217:28015.
Player Count
Is RustServer busy?
Tracking RustServer: 0 of 50 slots filled. Across the past seven days, 0 players on average.
Where does RustServer sit in the server rankings?
On player hours over seven days, RustServer ranks #15,388, inside the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on RustServer?
Nothing in RustServer's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
What map is RustServer on?
Generated by the game from seed 19686, the procedural map on RustServer measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join RustServer?
To connect: start Rust, press F1, enter client.connect 162.43.20.217:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.