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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,769online PAX61,343playing OCC3,535with players WIPED 3H127
COMCommunity traffic
Callsign

RST15339=

RustServer

Online 162.43.15.99:28015 checked 8m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 12:09 UTC23d ago 0 – running 0
Thu 17 Sep, 04:15 UTC41d ago 0 – 18.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 445/500
  2. 02COM
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    Players 275/300
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 295 on average Rusty Moose |EU Main|
    Players 41/250
  4. 04COM
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    Players 34/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 81/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 99/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RustServer appear in Rust Tracker lists and filters?

These Rust Tracker lists carry RustServer: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustServer?

Listed for the server browser to read, RustServer publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on RustServer when wipe day lands?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

When does RustServer wipe?

RustServer's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 23 days 10 hours.

Location and Status

How reliable is RustServer, and is it online now?

Right now RustServer is online. About 11 days 2 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on RustServer?

Rust network protocol 2634 and build 167781 is the build on RustServer; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on RustServer?

For the last 48 hours it averaged 163 server fps; the floor was 113. Buildings, deployables and the rest of the world took it to a maximum of 49,656 entities. Peak memory use: 2,770 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is RustServer hosted in?

Region: none published by RustServer. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 162.43.15.99:28015.

Population

Is RustServer busy?

Slots 50; players on board 0: that is RustServer now. The last seven days put it at 0 players on average.

Where does RustServer sit in the server rankings?

On player hours over seven days, RustServer ranks #15,339, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on RustServer?

Nothing in RustServer's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is RustServer on?

The map on RustServer is procedural, size 3,000, seed 19686, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto RustServer?

To connect: start Rust, press F1, enter client.connect 162.43.15.99:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.