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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,700online PAX43,056playing OCC3,055with players WIPED 3H102
MODModded traffic
Callsign

JNK5058=

[US] Rust Junky | No Raid | No Decay | No Killing

Online 162.35.110.147:28080 checked 11m ago

moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#5,058top 23%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:41 UTC2d ago 1 – running 1
Wed 21 Oct, 22:14 UTC7d ago 1 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 249 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 323/2000
  2. 02MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 103 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 166/200
  3. 03MOD
    Callsign RST013NA · groups of 8+ · monthly · 50 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 64/200
  4. 04MOD
    Callsign RST014NA · groups of 8+ · monthly · 39 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 39/200
  5. 05MOD
    Callsign ORN011NA · groups of 8+ · biweekly · 35 on average Orange Dream | Cozy PvE/RP | No KOS
    Players 36/200
  6. 06MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 41/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [US] Rust Junky | No Raid | No Decay | No Killing?

On Rust Tracker, [US] Rust Junky | No Raid | No Decay | No Killing sits in these lists: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on [US] Rust Junky | No Raid | No Decay | No Killing?

Listed for the server browser to read, [US] Rust Junky | No Raid | No Decay | No Killing publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on [US] Rust Junky | No Raid | No Decay | No Killing on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does [US] Rust Junky | No Raid | No Decay | No Killing wipe?

Too few wipes on record for [US] Rust Junky | No Raid | No Decay | No Killing to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 2 days 6 hours.

Server Details

What is the uptime on [US] Rust Junky | No Raid | No Decay | No Killing, and is it online?

Right now [US] Rust Junky | No Raid | No Decay | No Killing is online. By its own uptime figure, the last restart was roughly 3 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 21 October 2026.

What Rust version is [US] Rust Junky | No Raid | No Decay | No Killing on?

Rust network protocol 2635 and build 168909 on Windows is what [US] Rust Junky | No Raid | No Decay | No Killing runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does [US] Rust Junky | No Raid | No Decay | No Killing run?

Average server fps over the last 48 hours: 126, with a low of 71. Maximum entities carried: 101,370, from buildings and deployables to everything else. It drew as much as 2,861 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does [US] Rust Junky | No Raid | No Decay | No Killing sit?

No region tag from [US] Rust Junky | No Raid | No Decay | No Killing, but the name points to North America. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 162.35.110.147:28080.

Population

Is [US] Rust Junky | No Raid | No Decay | No Killing busy?

Slots 50; players on board 0: that is [US] Rust Junky | No Raid | No Decay | No Killing now. Over seven days: average 0, peak 1 players. Busiest window in 48 hours: 18:00 UTC, 1 players on average.

How does [US] Rust Junky | No Raid | No Decay | No Killing compare in the rankings?

Top 23% of all ranked servers, and #5,058 on seven-day player hours: [US] Rust Junky | No Raid | No Decay | No Killing.

Map and Rules

Which settings and rules are confirmed on [US] Rust Junky | No Raid | No Decay | No Killing?

The name of [US] Rust Junky | No Raid | No Decay | No Killing carries no gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on [US] Rust Junky | No Raid | No Decay | No Killing?

A procedural map of size 4,056 runs on [US] Rust Junky | No Raid | No Decay | No Killing, generated by the game from seed 4819615. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join [US] Rust Junky | No Raid | No Decay | No Killing?

Open the console in Rust with F1 after starting the game, then type client.connect 162.35.110.147:28080. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.