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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,898online PAX102,237playing OCC3,978with players WIPED 3H329
MODModded traffic
Callsign

MRC15310

Mercdadys Rust Server

Offline 162.245.189.10:28080 checked 5d ago

moddedcarbonpve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 22:36 UTC7d ago 1 – running 0
Mon 19 Oct, 23:24 UTC9d ago 1 – 2 days 1
Sat 17 Oct, 20:31 UTC11d ago 1 held half 2.1 days 1
Fri 16 Oct, 21:53 UTC12d ago 1 – 0.9 days 0
Wed 14 Oct, 23:56 UTC14d ago 2 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Mercdadys Rust Server?

On Rust Tracker, Mercdadys Rust Server sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Mercdadys Rust Server?

These tags are published by Mercdadys Rust Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Mercdadys Rust Server when wipe day lands?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does Mercdadys Rust Server wipe?

No next wipe to predict for Mercdadys Rust Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 7 days 19 hours.

Location and Status

Is Mercdadys Rust Server up, and how does its uptime hold?

Offline: Mercdadys Rust Server confirmed offline, last seen 5 days 17 hours ago. 49 of 168 hours up over the last 7 full days: 29% uptime. Rust Tracker logged it first on 14 October 2026.

Which Rust build is Mercdadys Rust Server running?

Confirmed for Mercdadys Rust Server: Rust network protocol 2634 and build 167781, Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Mercdadys Rust Server in?

Nothing on region from Mercdadys Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 162.245.189.10:28080.

Population

What is the player count on Mercdadys Rust Server?

Offline now for Mercdadys Rust Server, last seen 5 days 17 hours ago. Seven-day average for this server: 0 players.

Where does Mercdadys Rust Server sit in the server rankings?

Top 69% of all ranked servers, and #15,310 on seven-day player hours: Mercdadys Rust Server.

Map and Rules

Which settings and rules are confirmed on Mercdadys Rust Server?

Nothing in Mercdadys Rust Server's name states a gather rate. Up to 8 players per group, the game's default. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

Which map is confirmed for Mercdadys Rust Server?

Generated by the game from seed 175718296, the procedural map on Mercdadys Rust Server measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto Mercdadys Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 162.245.189.10:28080. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.