VDO15490
Void's Vibe Coding - Script Testing
Offline 162.244.125.185:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 30/300
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02MODPlayers 23/200
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03MODPlayers 23/200
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04MODPlayers 29/200
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05MODPlayers 41/100
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06MODPlayers 9/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Void's Vibe Coding - Script Testing?
On Rust Tracker, Void's Vibe Coding - Script Testing sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Void's Vibe Coding - Script Testing?
Listed for the server browser to read, Void's Vibe Coding - Script Testing publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp350 (Max players): 350 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Void's Vibe Coding - Script Testing wipe?
Estimated from the force wipe: the next wipe at Void's Vibe Coding - Script Testing. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 53 days 20 hours. A monthly wipe schedule is published in its tags.
Location and Status
How reliable is Void's Vibe Coding - Script Testing, and is it online now?
Tracking shows Void's Vibe Coding - Script Testing offline as of now, last seen 40 days 9 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is Void's Vibe Coding - Script Testing running?
Confirmed for Void's Vibe Coding - Script Testing: Rust network protocol 2633 and build 164530, Windows. The same protocol is required to join, and Steam updates it for you.
Where does Void's Vibe Coding - Script Testing sit?
Region: none published by Void's Vibe Coding - Script Testing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 162.244.125.185:28015.
Population
What is the player count on Void's Vibe Coding - Script Testing?
Offline: Void's Vibe Coding - Script Testing, last seen 40 days 9 hours ago.
How does Void's Vibe Coding - Script Testing compare in the rankings?
Seven-day player hours put Void's Vibe Coding - Script Testing at #15,490, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Void's Vibe Coding - Script Testing?
No gather rate appears in Void's Vibe Coding - Script Testing's name. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Void's Vibe Coding - Script Testing?
The map on Void's Vibe Coding - Script Testing is procedural, size 4,500, seed 1646099129, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto Void's Vibe Coding - Script Testing?
Open the console in Rust with F1 after starting the game, then type client.connect 162.244.125.185:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp350,ptrak,$r?,v2633,^m,^p,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla
mp350
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.