RSP5843=
RSPN home of RUSCAR
Online 162.216.115.123:28080 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 04:02 UTC20h ago | – | – | – | 0 |
| Wed 28 Oct, 04:02 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 04:02 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 04:02 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 04:02 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 04:02 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 04:02 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 04:02 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 04:02 UTC8d ago | – | – | – | 0 |
| Tue 20 Oct, 04:02 UTC9d ago | – | – | – | 0 |
| Mon 19 Oct, 04:02 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 04:03 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 04:02 UTC12d ago | – | – | – | 0 |
| Fri 16 Oct, 14:35 UTC13d ago | – | – | – | 0 |
| Fri 16 Oct, 04:02 UTC13d ago | – | – | – | 0 |
| Thu 15 Oct, 04:02 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 04:02 UTC15d ago | – | – | – | 0 |
| Tue 13 Oct, 04:02 UTC16d ago | – | – | – | 0 |
| Mon 12 Oct, 04:02 UTC17d ago | – | – | – | 0 |
| Sun 11 Oct, 04:02 UTC18d ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 147/300
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02MODPlayers 48/100
-
03MODPlayers 0/50
-
04MODPlayers 1/3300
-
05MODPlayers 2/300
-
06MODPlayers 2/50
Quick answers
From the figures on this page.
Filters
Where does RSPN home of RUSCAR appear in Rust Tracker lists and filters?
On Rust Tracker, RSPN home of RUSCAR sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on RSPN home of RUSCAR?
These tags are published by RSPN home of RUSCAR for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp70 (Max players): 70 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does RSPN home of RUSCAR wipe?
No wipe schedule is kept at RSPN home of RUSCAR. The world is remade every few hours, and no reset of those counts as a wipe.
Location and Status
What is the uptime on RSPN home of RUSCAR, and is it online?
Right now RSPN home of RUSCAR is online. By its own uptime figure, the last restart was roughly 10 hours ago. 143 of 168 hours up over the last 7 full days: 85% uptime. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is RSPN home of RUSCAR on?
Rust network protocol 2635 and build 168909 on Windows is what RSPN home of RUSCAR runs. The same protocol is required to join, and Steam updates it for you.
How smoothly does RSPN home of RUSCAR run?
For the last 48 hours it averaged 235 server fps; the floor was 123. Buildings, deployables and the rest of the world took it to a maximum of 5,609 entities. It drew as much as 2,766 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is RSPN home of RUSCAR hosted in?
Region: none published by RSPN home of RUSCAR. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 162.216.115.123:28080.
Population
What is the player count on RSPN home of RUSCAR?
Tracking RSPN home of RUSCAR: 0 of 70 slots filled. Peak of 8 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 13:00 UTC, averaging 0 players.
How does RSPN home of RUSCAR compare in the rankings?
On player hours over seven days, RSPN home of RUSCAR ranks #5,843, inside the top 26% of all ranked servers.
Settings
Which settings and rules are confirmed on RSPN home of RUSCAR?
Nothing in RSPN home of RUSCAR's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
Which map is confirmed for RSPN home of RUSCAR?
Generated by the game from seed 481981, the procedural map on RSPN home of RUSCAR measures 6,000. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.
Connect
How do you get onto RSPN home of RUSCAR?
To connect: start Rust, press F1, enter client.connect 162.216.115.123:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp70
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.