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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,884online PAX96,135playing OCC4,080with players WIPED 3H165
MODModded traffic
Callsign

TST16757

Test

Offline NA · us1 162.19.95.129:28015 checked 27d ago

weekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,757top 70% · #1679 in NA
Last wipe29d agoweekly schedule
Next wipe5d 4hSun 1 Nov, 22:45 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Sunday 1 November, 22:45 UTC, in 5d 4h.

Its weekly schedule tag · low confidence

usual gap3.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 5d 4hSun 1 Nov, 22:45 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 12d 4hSun 8 Nov, 22:45 UTC
  4. 19d 4hSun 15 Nov, 22:45 UTC
  5. 26d 4hSun 22 Nov, 22:45 UTC
  6. 33d 4hSun 29 Nov, 22:45 UTC
  7. 37d 0hThu 3 Dec, 19:00 UTCFW
  8. 40d 4hSun 6 Dec, 22:45 UTC

The first 48 hours of its last wipes

Sun 27 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 22:45 UTC29d ago 2 – running 0
Thu 24 Sep, 09:21 UTC33d ago 2 held half 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015NA · groups of 5 · weekly · 55 on average Rusty Moose |US Mini|
    Players 16/150
  2. 02MOD
    Callsign SPN010NA · groups of 6 · 2x · weekly · 93 on average [US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs
    Players 6/75
  3. 03MOD
    Callsign SPN011NA · groups of 5 · 2x · weekly · 51 on average [US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs
    Players 88/100
  4. 04MOD
    Callsign BST010NA · groups of 5 · 1 on average Bustabar NA PvP - No Wipe - Raid Protection
    Players 0/50
  5. 05MOD
    Callsign RST027NA · groups of 5 · 2x · weekly · 1 on average Rusty Chicken | US 2X | Vanilla+ | WIPED 10/22
    Players 0/100
  6. 06COM
    Callsign RST018NA · groups of 6 · monthly · 92 on average Rustafied.com - US Low Pop
    Players 79/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Test?

Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Test. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the tags on Test?

These tags are published by Test for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts5 (Group limit): No team may exceed 5; v2634 (Protocol): To join, your game must match protocol 2634; cs166347 (Build): This server runs game build 166347; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rus1 (Region code): Region code: us1; ^w (Weekly): A weekly wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who operates Test?

A warbandits.gg hostname is published by Test, as it is by 80 other servers we track; same operator, most likely.

Wipe Schedule

What should you expect on Test when wipe day lands?

At their busiest, recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

Which wipe times are confirmed for Test?

The schedule of Test cannot be confirmed, with too few wipes on record: the prediction follows its tag. Sunday 1 November at 22:45 UTC is when the next wipe falls due. This world has been running 29 days 19 hours. Its tags carry a weekly wipe schedule.

Location and Status

Is Test up, and how does its uptime hold?

Tracking shows Test offline as of now, last seen 27 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Test running?

Rust network protocol 2634 and build 166347 on Windows is what Test runs. Steam updates it for you; your game must share the protocol to join.

Which location is Test in?

The NA tag places Test in North America, by its own listing; region code us1. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 162.19.95.129:28015.

Population

Is Test busy?

Offline: Test, last seen 27 days ago.

Where does Test sit in the server rankings?

Test places #16,757 on seven-day player hours, #1,679 in North America and in the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Test?

Nothing in Test's name states a gather rate. 5 players is the group cap. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is loaded on Test?

Map size is custom at 4,250, and Test publishes the map file for download here.

Connect

How do you get onto Test?

Open the console in Rust with F1 after starting the game, then type client.connect 162.19.95.129:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://warbandits.gg/en.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$rus1,v2634,^w,^v,NA,gmrust,cs166347,ts5,^o^z,rustmaps

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts5
Group limit No team may exceed 5.
v2634
Protocol To join, your game must match protocol 2634.
cs166347
Build This server runs game build 166347.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America The server browser lists it under North America.

Other

rustmaps
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.