TST16757
Test
Offline NA · us1 162.19.95.129:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 22:45 UTC, in 5d 4h.
Its weekly schedule tag · low confidence
Coming wipes
- 5d 4hSun 1 Nov, 22:45 UTC
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 12d 4hSun 8 Nov, 22:45 UTC
- 19d 4hSun 15 Nov, 22:45 UTC
- 26d 4hSun 22 Nov, 22:45 UTC
- 33d 4hSun 29 Nov, 22:45 UTC
- 37d 0hThu 3 Dec, 19:00 UTCFW
- 40d 4hSun 6 Dec, 22:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 22:45 UTC29d ago | 2 | – | running | 0 |
| Thu 24 Sep, 09:21 UTC33d ago | 2 | held half | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 16/150
-
02MODPlayers 6/75
-
03MODPlayers 88/100
-
04MODPlayers 0/50
-
05MODPlayers 0/100
-
06COMPlayers 79/150
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Test?
Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Test. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on Test?
These tags are published by Test for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts5 (Group limit): No team may exceed 5; v2634 (Protocol): To join, your game must match protocol 2634; cs166347 (Build): This server runs game build 166347; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rus1 (Region code): Region code: us1; ^w (Weekly): A weekly wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Who operates Test?
A warbandits.gg hostname is published by Test, as it is by 80 other servers we track; same operator, most likely.
Wipe Schedule
What should you expect on Test when wipe day lands?
At their busiest, recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
Which wipe times are confirmed for Test?
The schedule of Test cannot be confirmed, with too few wipes on record: the prediction follows its tag. Sunday 1 November at 22:45 UTC is when the next wipe falls due. This world has been running 29 days 19 hours. Its tags carry a weekly wipe schedule.
Location and Status
Is Test up, and how does its uptime hold?
Tracking shows Test offline as of now, last seen 27 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust build is Test running?
Rust network protocol 2634 and build 166347 on Windows is what Test runs. Steam updates it for you; your game must share the protocol to join.
Which location is Test in?
The NA tag places Test in North America, by its own listing; region code us1. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 162.19.95.129:28015.
Population
Is Test busy?
Offline: Test, last seen 27 days ago.
Where does Test sit in the server rankings?
Test places #16,757 on seven-day player hours, #1,679 in North America and in the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Test?
Nothing in Test's name states a gather rate. 5 players is the group cap. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
Which map is loaded on Test?
Map size is custom at 4,250, and Test publishes the map file for download here.
Connect
How do you get onto Test?
Open the console in Rust with F1 after starting the game, then type client.connect 162.19.95.129:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://warbandits.gg/en.
Server tags
What each one means.
Published as mp50,ptrak,$rus1,v2634,^w,^v,NA,gmrust,cs166347,ts5,^o^z,rustmaps
Game
gmrust
mp50
ts5
v2634
cs166347
ptrak
$rus1
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
NA
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.