WST15327=
WasteLandNuke
Online 162.120.4.84:10000 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:17 UTC23d ago | 3 | – | running | 0 |
| Mon 5 Oct, 02:56 UTC24d ago | 3 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 373/425
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02COMPlayers 442/500
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03COMPlayers 981/1000
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04COMPlayers 58/100
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05COMPlayers 986/1000
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06COMPlayers 31/250
Quick answers
From the figures on this page.
Tags
Where does WasteLandNuke appear in Rust Tracker lists and filters?
On Rust Tracker, WasteLandNuke sits in these lists: Community servers, no tags and Vanilla Rust servers, tracked live. These filters surface it on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more.
Which tags does WasteLandNuke carry, and what do they mean?
These tags are published by WasteLandNuke for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on WasteLandNuke when wipe day lands?
Recent wipes averaged a peak of 3 players. The peak on the latest wipe came 2 hours after it.
On what schedule does WasteLandNuke wipe?
Too few wipes on record for WasteLandNuke to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 23 days 19 hours.
Location and Status
How reliable is WasteLandNuke, and is it online now?
Right now WasteLandNuke is online. The uptime it reports puts the last restart about 15 days 16 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 4 October 2026.
Which Rust version is confirmed on WasteLandNuke?
Rust network protocol 2634 and build 167398 on Linux is what WasteLandNuke runs. The same protocol is required to join, and Steam updates it for you.
Is WasteLandNuke holding performance?
Average server fps over the last 48 hours: 208, with a low of 124. Peak entity count: 112,445, covering buildings, deployables and all else in the world. It drew as much as 6,304 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Where does WasteLandNuke sit?
Nothing on region from WasteLandNuke; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 162.120.4.84:10000.
Player Count
What is the player count on WasteLandNuke?
WasteLandNuke is at 0 players, capacity 5. Across the past seven days, 0 players on average.
How does WasteLandNuke compare in the rankings?
Seven-day player hours put WasteLandNuke at #15,327, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on WasteLandNuke?
No gather rate appears in WasteLandNuke's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. Plugins on it: Oxide. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.
Which map is confirmed for WasteLandNuke?
A procedural map of size 4,300 runs on WasteLandNuke, generated by the game from seed 2147483647. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
How do you get onto WasteLandNuke?
To connect: start Rust, press F1, enter client.connect 162.120.4.84:10000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o
Game
gmrust
mp5
ts8
v2634
cs167398
ptrak
$r?
Difficulty
^v
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.