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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,894online PAX101,584playing OCC3,939with players WIPED 3H404
VANVanilla traffic
Callsign

WST15327=

WasteLandNuke

Online 162.120.4.84:10000 checked 8m ago

vanillaoxide
Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 22:17 UTC23d ago 3 – running 0
Mon 5 Oct, 02:56 UTC24d ago 3 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 373/425
  2. 02COM
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    Players 442/500
  3. 03COM
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    Players 981/1000
  4. 04COM
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    Players 58/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 265 on average Rustoria.co - EU Main
    Players 986/1000
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 235 on average Rustoria.co - US Main
    Players 31/250
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does WasteLandNuke appear in Rust Tracker lists and filters?

On Rust Tracker, WasteLandNuke sits in these lists: Community servers, no tags and Vanilla Rust servers, tracked live. These filters surface it on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more.

Which tags does WasteLandNuke carry, and what do they mean?

These tags are published by WasteLandNuke for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on WasteLandNuke when wipe day lands?

Recent wipes averaged a peak of 3 players. The peak on the latest wipe came 2 hours after it.

On what schedule does WasteLandNuke wipe?

Too few wipes on record for WasteLandNuke to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 23 days 19 hours.

Location and Status

How reliable is WasteLandNuke, and is it online now?

Right now WasteLandNuke is online. The uptime it reports puts the last restart about 15 days 16 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 4 October 2026.

Which Rust version is confirmed on WasteLandNuke?

Rust network protocol 2634 and build 167398 on Linux is what WasteLandNuke runs. The same protocol is required to join, and Steam updates it for you.

Is WasteLandNuke holding performance?

Average server fps over the last 48 hours: 208, with a low of 124. Peak entity count: 112,445, covering buildings, deployables and all else in the world. It drew as much as 6,304 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does WasteLandNuke sit?

Nothing on region from WasteLandNuke; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 162.120.4.84:10000.

Player Count

What is the player count on WasteLandNuke?

WasteLandNuke is at 0 players, capacity 5. Across the past seven days, 0 players on average.

How does WasteLandNuke compare in the rankings?

Seven-day player hours put WasteLandNuke at #15,327, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on WasteLandNuke?

No gather rate appears in WasteLandNuke's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. Plugins on it: Oxide. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is confirmed for WasteLandNuke?

A procedural map of size 4,300 runs on WasteLandNuke, generated by the game from seed 2147483647. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto WasteLandNuke?

To connect: start Rust, press F1, enter client.connect 162.120.4.84:10000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode Rust survival, standard mode.
mp5
Max players Slots: 5.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build This server runs game build 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.