WRL11770=
Gunner`s World
Online 162.120.3.117:10000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 82/700
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02MODPlayers 29/1000
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03MODPlayers 281/700
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04MODPlayers 106/1000
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05MODPlayers 24/1000
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06MODPlayers 394/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Gunner`s World?
These Rust Tracker lists carry Gunner`s World: Modded servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags does Gunner`s World carry, and what do they mean?
The game's server browser reads these tags from Gunner`s World: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does Gunner`s World wipe?
Estimated from the force wipe: the next wipe at Gunner`s World. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 15 hours since this world was made. A monthly wipe schedule is published in its tags.
Server Details
How reliable is Gunner`s World, and is it online now?
Gunner`s World is up and online at this moment. About 4 days 21 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 1 October 2026.
Which Rust version is confirmed on Gunner`s World?
Confirmed for Gunner`s World: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
Is Gunner`s World holding performance?
Server fps held an average of 239 across the last 48 hours, never below 234. Maximum entities carried: 52,263, from buildings and deployables to everything else. Peak memory use: 2,378 MB. Players feel lag when fps drops and the entity count climbs.
Where does Gunner`s World sit?
Nothing on region from Gunner`s World; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 162.120.3.117:10000.
Player Count
Is Gunner`s World busy?
Slots 40; players on board 0: that is Gunner`s World now. Peak of 1 in the last seven days, average 0 players.
Where does Gunner`s World sit in the server rankings?
On player hours over seven days, Gunner`s World ranks #11,770, inside the top 53% of all ranked servers.
Settings
Which settings and rules are confirmed on Gunner`s World?
The name of Gunner`s World carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.
Which map is loaded on Gunner`s World?
Generated by the game from seed 1, the procedural map on Gunner`s World measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
What is the way to join Gunner`s World?
To connect: start Rust, press F1, enter client.connect 162.120.3.117:10000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.