CCK15349
CucksHideout
Offline 162.120.0.36:9095 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h.
The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 04:23 UTC7d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 40/700
-
02MODPlayers 12/1000
-
03MODPlayers 137/700
-
04MODPlayers 65/1000
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05MODPlayers 7/1000
-
06MODPlayers 111/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show CucksHideout?
Modded servers, tracked live — the Rust Tracker lists that include CucksHideout. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which tags does CucksHideout carry, and what do they mean?
The game's server browser reads these tags from CucksHideout: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on CucksHideout on wipe day?
At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for CucksHideout?
Once a month is the wipe rate at CucksHideout, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 7 days 3 hours. Its tags carry a monthly wipe schedule.
Location and Status
How reliable is CucksHideout, and is it online now?
Tracking shows CucksHideout offline as of now, last seen 7 days 2 hours ago. Uptime stood at 1% for the last 7 full days, 1 of 168 hours online. First contact for Rust Tracker: 4 October 2026.
Which Rust version is confirmed on CucksHideout?
Rust network protocol 2634 and build 167781 on Linux is what CucksHideout runs. Steam updates it for you; your game must share the protocol to join.
Where does CucksHideout sit?
Nothing on region from CucksHideout; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 162.120.0.36:9095.
Population
What is the player count on CucksHideout?
Offline now for CucksHideout, last seen 7 days 2 hours ago. Seven-day average for this server: 0 players.
How does CucksHideout compare in the rankings?
Top 69% of all ranked servers, and #15,349 on seven-day player hours: CucksHideout.
Map and Rules
Which settings and rules are confirmed on CucksHideout?
No gather rate appears in CucksHideout's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.
Which map is confirmed for CucksHideout?
A procedural map of size 3,500 runs on CucksHideout, generated by the game from seed 471471404. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
Which steps join CucksHideout?
To connect: start Rust, press F1, enter client.connect 162.120.0.36:9095 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.