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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,873online PAX96,345playing OCC3,915with players WIPED 3H382
MODModded traffic
Callsign

CRR15341=

Corrupted Networks | Solo/Duo/Trio | 2x

Offline 162.0.162.162:59009 checked 14h ago

2x duo moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123417:0023:0005:0012:0019:0001:00

Hourly average and peak, UTC.

Server performance

010020030040017:0023:0005:0012:0019:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:20 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign WRB015EU · duo · 2x · weekly · 206 on average WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED
    Players 425/450
  2. 02MOD
    Callsign SRV015duo · 2x · biweekly · 158 on average SURVIVORS.GG [ 2x Solo/Duo ] WIPED 27.10
    Players 148/200
  3. 03MOD
    Callsign WRB015NA · duo · 2x · weekly · 144 on average WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED
    Players 155/200
  4. 04MOD
    Callsign MGC010EU · duo · 2x · weekly · 120 on average Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий
    Players 33/100
  5. 05MOD
    Callsign MGC010EU · duo · 2x · 100 on average Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий
    Players 75/200
  6. 06MOD
    Callsign RNG016EU · duo · 2x · monthly · 97 on average EU RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe |
    Players 118/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Corrupted Networks | Solo/Duo/Trio | 2x appear in Rust Tracker lists and filters?

On Rust Tracker, Corrupted Networks | Solo/Duo/Trio | 2x sits in these lists: 2x Rust servers, tracked live, Duo servers: group limit 2 and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Gather rate: 2x.

Which tags does Corrupted Networks | Solo/Duo/Trio | 2x carry, and what do they mean?

These tags are published by Corrupted Networks | Solo/Duo/Trio | 2x for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp40 (Max players): Slots: 40; ts2 (Group limit): No team may exceed 2; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Corrupted Networks | Solo/Duo/Trio | 2x when wipe day lands?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Corrupted Networks | Solo/Duo/Trio | 2x wipe?

Corrupted Networks | Solo/Duo/Trio | 2x's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 19 days 19 hours.

Location and Status

What is the uptime on Corrupted Networks | Solo/Duo/Trio | 2x, and is it online?

Offline: Corrupted Networks | Solo/Duo/Trio | 2x confirmed offline, last seen 14 hours ago. The uptime it reports puts the last restart about 19 days 2 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 15 September 2026.

Which Rust version is confirmed on Corrupted Networks | Solo/Duo/Trio | 2x?

Confirmed for Corrupted Networks | Solo/Duo/Trio | 2x: Rust network protocol 2634 and build 167398, Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Corrupted Networks | Solo/Duo/Trio | 2x holding performance?

Server fps held an average of 212 across the last 48 hours, never below 190. Buildings, deployables and the rest of the world took it to a maximum of 33,172 entities. Memory peaked at 3,088 MB. Players feel lag when fps drops and the entity count climbs.

Which location is Corrupted Networks | Solo/Duo/Trio | 2x in?

Nothing on region from Corrupted Networks | Solo/Duo/Trio | 2x; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 162.0.162.162:59009.

Player Count

What is the player count on Corrupted Networks | Solo/Duo/Trio | 2x?

Offline now for Corrupted Networks | Solo/Duo/Trio | 2x, last seen 14 hours ago. The last seven days put it at 0 players on average.

How does Corrupted Networks | Solo/Duo/Trio | 2x compare in the rankings?

On player hours over seven days, Corrupted Networks | Solo/Duo/Trio | 2x ranks #15,341, inside the top 69% of all ranked servers. Within the duo group it sits at #366.

Map and Rules

Which settings and rules are confirmed on Corrupted Networks | Solo/Duo/Trio | 2x?

Going by its name, Corrupted Networks | Solo/Duo/Trio | 2x runs 2x gather. The cap sits at 2 players for a group (duo). survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is Corrupted Networks | Solo/Duo/Trio | 2x on?

A procedural map of size 2,500 runs on Corrupted Networks | Solo/Duo/Trio | 2x, generated by the game from seed 1548614670. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join Corrupted Networks | Solo/Duo/Trio | 2x?

To connect: start Rust, press F1, enter client.connect 162.0.162.162:59009 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://billing.corruptednetworks.com.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmvanilla,cs167398,ts2,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp40
Max players Slots: 40.
ts2
Group limit No team may exceed 2.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.