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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,694online PAX45,403playing OCC3,140with players WIPED 3H97
COMCommunity traffic
Callsign

DDL15349=

DeadlyGamingRust

Online 161.184.49.108:28015 checked 9m ago

Clearance · join
Players now 0/ 350 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:05 UTC FW27d ago 1 – running 1
Tue 15 Sep, 13:46 UTC43d ago 2 halved by day 2 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does DeadlyGamingRust appear in Rust Tracker lists and filters?

On Rust Tracker, DeadlyGamingRust sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does DeadlyGamingRust carry, and what do they mean?

Listed for the server browser to read, DeadlyGamingRust publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp350 (Max players): Slots: 350; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on DeadlyGamingRust when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 2 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 where it did not hold.

Which wipe times are confirmed for DeadlyGamingRust?

The record holds too few of DeadlyGamingRust's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 27 days 4 hours.

Server Details

How reliable is DeadlyGamingRust, and is it online now?

Tracking shows DeadlyGamingRust online as of now. By its own uptime figure, the last restart was roughly 3 days 7 hours ago. 144 of 168 hours up over the last 7 full days: 86% uptime. First contact for Rust Tracker: 15 September 2026.

What Rust version is DeadlyGamingRust on?

Rust network protocol 2635 and build 168909 on Windows is what DeadlyGamingRust runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does DeadlyGamingRust run?

Server fps held an average of 219 across the last 48 hours, never below 208. Buildings, deployables and the rest of the world took it to a maximum of 147,926 entities. Memory peaked at 3,857 MB. A climbing entity count and low fps are what register as lag for players.

Which location is DeadlyGamingRust in?

Region: none published by DeadlyGamingRust. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 161.184.49.108:28015.

Player Count

What is the player count on DeadlyGamingRust?

Slots 350; players on board 0: that is DeadlyGamingRust now. The last seven days put it at 0 players on average.

Where does DeadlyGamingRust sit in the server rankings?

On player hours over seven days, DeadlyGamingRust ranks #15,349, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on DeadlyGamingRust?

The name of DeadlyGamingRust carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for DeadlyGamingRust?

Generated by the game from seed 1557514967, the procedural map on DeadlyGamingRust measures 5,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto DeadlyGamingRust?

To connect: start Rust, press F1, enter client.connect 161.184.49.108:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp350
Max players Slots: 350.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.