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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,748online PAX63,000playing OCC3,404with players WIPED 3H200
COMCommunity traffic
Callsign

RST15165=

RustServer_11987

Online 160.251.253.229:28015 checked 10m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#15,165top 68%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:25 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 463/475
  2. 02COM
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    Players 409/375
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 49/250
  4. 04COM
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    Players 37/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 55/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 243 on average Rustoria.co - EU East Medium
    Players 152/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RustServer_11987 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry RustServer_11987: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does RustServer_11987 carry, and what do they mean?

The game's server browser reads these tags from RustServer_11987: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on RustServer_11987 on wipe day?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 16 hours after it.

Which wipe times are confirmed for RustServer_11987?

The record holds too few of RustServer_11987's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 26 days 21 hours.

Server Details

Is RustServer_11987 up, and how does its uptime hold?

Tracking shows RustServer_11987 online as of now. By its own uptime figure, the last restart was roughly 45 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is RustServer_11987 running?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_11987 runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on RustServer_11987?

Server fps held an average of 137 across the last 48 hours, never below 94. Maximum entities carried: 44,225, from buildings and deployables to everything else. Peak memory use: 1,821 MB. Players feel lag when fps drops and the entity count climbs.

What location is RustServer_11987 hosted in?

Region: none published by RustServer_11987. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 160.251.253.229:28015.

Player Count

Is RustServer_11987 busy?

RustServer_11987 is at 0 players, capacity 50. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 11:00 UTC, 0 players on average.

Where does RustServer_11987 sit in the server rankings?

On player hours over seven days, RustServer_11987 ranks #15,165, inside the top 68% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustServer_11987?

Nothing in RustServer_11987's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on RustServer_11987?

The map on RustServer_11987 is procedural, size 3,000, seed 28916, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto RustServer_11987?

Open the console in Rust with F1 after starting the game, then type client.connect 160.251.253.229:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.