Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,897online PAX102,621playing OCC3,980with players WIPED 3H399
COMCommunity traffic
Callsign

RST15327=

RustServer_2626

Online 160.251.250.29:28015 checked 13m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:13 UTC20d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 346/400
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 454/500
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 280 on average Rusty Moose |EU Main|
    Players 985/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 45/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 265 on average Rustoria.co - EU Main
    Players 983/1000
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 235 on average Rustoria.co - US Main
    Players 43/250
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RustServer_2626?

These Rust Tracker lists carry RustServer_2626: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that RustServer_2626 is listed under?

Listed for the server browser to read, RustServer_2626 publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on RustServer_2626 on wipe day?

At their busiest, recent wipes averaged 3 players. The peak on the latest wipe came 19 hours after it.

When does RustServer_2626 wipe?

Too few wipes on record for RustServer_2626 to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 20 days 22 hours since this world was made.

Location and Status

Is RustServer_2626 up, and how does its uptime hold?

Right now RustServer_2626 is online. About 5 days 18 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is RustServer_2626 running?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_2626 runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on RustServer_2626?

For the last 48 hours it averaged 135 server fps; the floor was 105. Maximum entities carried: 46,707, from buildings and deployables to everything else. It drew as much as 2,378 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is RustServer_2626 in?

No region is published by RustServer_2626. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 160.251.250.29:28015.

Player Count

Is RustServer_2626 busy?

Slots 50; players on board 0: that is RustServer_2626 now. Seven-day average for this server: 0 players.

Where does RustServer_2626 sit in the server rankings?

Top 69% of all ranked servers, and #15,327 on seven-day player hours: RustServer_2626.

Settings

Which settings and rules are confirmed on RustServer_2626?

Nothing in RustServer_2626's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is RustServer_2626 on?

A procedural map of size 3,000 runs on RustServer_2626, generated by the game from seed 2011. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto RustServer_2626?

To connect: start Rust, press F1, enter client.connect 160.251.250.29:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.