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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,873online PAX96,345playing OCC3,915with players WIPED 3H382
COMCommunity traffic
Callsign

RST15400

RustServer_4158

Offline 160.251.235.82:28015 checked 8d ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:32 UTC16d ago 1 – running 0
Thu 24 Sep, 10:00 UTC35d ago 2 halved by day 1 18.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 437/500
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 460/475
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 281 on average Rusty Moose |EU Main|
    Players 981/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 60/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 989/1000
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 236 on average Rustoria.co - US Main
    Players 28/250
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show RustServer_4158?

On Rust Tracker, RustServer_4158 sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that RustServer_4158 is listed under?

The game's server browser reads these tags from RustServer_4158: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on RustServer_4158 on wipe day?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 14 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 1.

When does RustServer_4158 wipe?

RustServer_4158's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 16 days 19 hours.

Location and Status

What is the uptime on RustServer_4158, and is it online?

Tracking shows RustServer_4158 offline as of now, last seen 8 days 18 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 19 September 2026.

Which Rust build is RustServer_4158 running?

Rust network protocol 2634 and build 167584 on Linux is what RustServer_4158 runs. Steam updates it for you; your game must share the protocol to join.

Which location is RustServer_4158 in?

Nothing on region from RustServer_4158; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 160.251.235.82:28015.

Population

What is the player count on RustServer_4158?

Offline: RustServer_4158, last seen 8 days 18 hours ago.

How does RustServer_4158 compare in the rankings?

On player hours over seven days, RustServer_4158 ranks #15,400, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustServer_4158?

No gather rate appears in RustServer_4158's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is RustServer_4158 on?

The map on RustServer_4158 is procedural, size 3,000, seed 22703, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto RustServer_4158?

Open the console in Rust with F1 after starting the game, then type client.connect 160.251.235.82:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.