Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,770online PAX75,264playing OCC3,495with players WIPED 3H241
COMCommunity traffic
Callsign

RST15276=

RustServer_27826

Online 160.251.215.53:28015 checked 8m ago

Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:38 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 503 on average Rusty Moose |EU Mondays|
    Players 159/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 184/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 282 on average Rusty Moose |EU Main|
    Players 604/675
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 277 on average Rustafied.com - EU Friday
    Players 37/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 687/775
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 245 on average Rustoria.co - EU East Medium
    Players 561/625
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show RustServer_27826?

These Rust Tracker lists carry RustServer_27826: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustServer_27826?

The game's server browser reads these tags from RustServer_27826: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on RustServer_27826 on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 7 hours after it.

When does RustServer_27826 wipe?

Too few wipes on record for RustServer_27826 to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 26 days 5 hours.

Server Details

Is RustServer_27826 up, and how does its uptime hold?

RustServer_27826 is up and online at this moment. About 18 days 18 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is RustServer_27826 running?

Confirmed for RustServer_27826: Rust network protocol 2634 and build 167398, Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does RustServer_27826 run?

For the last 48 hours it averaged 98 server fps; the floor was 78. Peak entity count: 89,462, covering buildings, deployables and all else in the world. Peak memory use: 5,239 MB. A climbing entity count and low fps are what register as lag for players.

What location is RustServer_27826 hosted in?

Nothing on region from RustServer_27826; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 160.251.215.53:28015.

Player Count

Is RustServer_27826 busy?

Slots 5; players on board 0: that is RustServer_27826 now. The last seven days put it at 0 players on average.

How does RustServer_27826 compare in the rankings?

Top 69% of all ranked servers, and #15,276 on seven-day player hours: RustServer_27826.

Settings

Which settings and rules are confirmed on RustServer_27826?

The name of RustServer_27826 carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is RustServer_27826 on?

The map on RustServer_27826 is procedural, size 4,000, seed 1826721161, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join RustServer_27826?

Open the console in Rust with F1 after starting the game, then type client.connect 160.251.215.53:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp5
Max players Slots: 5.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.