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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,814online PAX69,594playing OCC3,624with players WIPED 3H187
MODModded traffic
Callsign

NLL9456=

[JP]Null-Server Test

Online EA 160.251.210.11:28015 checked 13m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#9,456top 43% · #426 in EA
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
    Players 41/100
  2. 02MOD
    Callsign PVE002EA · groups of 8+ · monthly · 20 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 24/88
  3. 03MOD
    Callsign PVE016EA · groups of 8+ · monthly · 12 on average [熊猫PVE]修仙升级/召唤/据点/10月新档正式服
    Players 15/100
  4. 04MOD
    Callsign RSI017EA · groups of 8+ · monthly · 11 on average [JP]ちょっぴりHard-PvE RiSu Server
    Players 20/100
  5. 05MOD
    Callsign PVE032EA · groups of 8+ · monthly · 11 on average 【青岩-PVE服】原倍/萌新/突袭据点
    Players 19/200
  6. 06MOD
    Callsign PVE018EA · groups of 16+ · monthly · 10 on average 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
    Players 14/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [JP]Null-Server Test appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [JP]Null-Server Test: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on [JP]Null-Server Test?

The game's server browser reads these tags from [JP]Null-Server Test: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts50 (Group limit): Teams are capped at 50; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EA (East Asia): The server browser lists it under East Asia. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on [JP]Null-Server Test when wipe day lands?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for [JP]Null-Server Test?

Once a month is the wipe rate at [JP]Null-Server Test, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 27 days 18 hours. Tags list a monthly wipe schedule.

Server Details

Is [JP]Null-Server Test up, and how does its uptime hold?

Tracking shows [JP]Null-Server Test online as of now. About 4 days 13 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is [JP]Null-Server Test running?

Rust network protocol 2635 and build 168909 on Linux is what [JP]Null-Server Test runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on [JP]Null-Server Test?

Server fps held an average of 52 across the last 48 hours, never below 31. Maximum entities carried: 98,307, from buildings and deployables to everything else. Peak memory use: 4,170 MB. Players feel lag when fps drops and the entity count climbs.

What location is [JP]Null-Server Test hosted in?

Listed in Asia under EA: that is [JP]Null-Server Test by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 160.251.210.11:28015.

Population

How many players are on [JP]Null-Server Test right now?

Slots 100; players on board 0: that is [JP]Null-Server Test now. Peak of 1 in the last seven days, average 0 players. Busiest window in 48 hours: 13:00 UTC, 1 players on average.

How does [JP]Null-Server Test compare in the rankings?

Seven-day player hours: #9,456 overall for [JP]Null-Server Test, top 43% of ranked servers, #426 in Asia.

Map and Rules

Which settings and rules are confirmed on [JP]Null-Server Test?

No gather rate appears in [JP]Null-Server Test's name. The group limit is 50 players. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on [JP]Null-Server Test?

The map on [JP]Null-Server Test is procedural, size 4,096, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

Connect

What is the way to join [JP]Null-Server Test?

Open the console in Rust with F1 after starting the game, then type client.connect 160.251.210.11:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/null-server.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players 100 slots on this server.
ts50
Group limit Teams are capped at 50.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.