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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,892online PAX102,807playing OCC3,961with players WIPED 3H356
COMCommunity traffic
Callsign

JPR8266=

[JP]Rust 1week

Online 160.251.209.245:28015 checked 15m ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak 2
Rank#8,266top 37%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:39 UTC24d ago 1 – running 0
Thu 17 Sep, 13:44 UTC42d ago 1 halved by day 1 17.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [JP]Rust 1week appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include [JP]Rust 1week. On the server list, these filters bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does [JP]Rust 1week carry, and what do they mean?

These tags are published by [JP]Rust 1week for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on [JP]Rust 1week when wipe day lands?

The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd dropped below half where it did not hold.

When does [JP]Rust 1week wipe?

[JP]Rust 1week's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 24 days 8 hours.

Server Details

What is the uptime on [JP]Rust 1week, and is it online?

Right now [JP]Rust 1week is online. By its own uptime figure, the last restart was roughly 5 days 18 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on [JP]Rust 1week?

Rust network protocol 2635 and build 168909 is the build on [JP]Rust 1week; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does [JP]Rust 1week run?

For the last 48 hours it averaged 55 server fps; the floor was 36. Maximum entities carried: 150,341, from buildings and deployables to everything else. Peak memory use: 4,994 MB. Players feel lag when fps drops and the entity count climbs.

Which location is [JP]Rust 1week in?

The name of [JP]Rust 1week points to Asia, though no region tag is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 160.251.209.245:28015.

Player Count

What is the player count on [JP]Rust 1week?

Tracking [JP]Rust 1week: 0 of 100 slots filled. Seven-day average 0 players; peak 2. At 16:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does [JP]Rust 1week compare in the rankings?

On player hours over seven days, [JP]Rust 1week ranks #8,266, inside the top 37% of all ranked servers.

Settings

Which settings and rules are confirmed on [JP]Rust 1week?

No gather rate appears in [JP]Rust 1week's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is [JP]Rust 1week on?

A procedural map of size 5,000 runs on [JP]Rust 1week, generated by the game from seed 14244812. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join [JP]Rust 1week?

To connect: start Rust, press F1, enter client.connect 160.251.209.245:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.