RST15290=
RustServer_20607
Online 160.251.209.182:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:26 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 140/250
-
02COMPlayers 180/250
-
03COMPlayers 561/675
-
04COMPlayers 29/100
-
05COMPlayers 632/775
-
06COMPlayers 544/625
Quick answers
From the figures on this page.
Filters
Where does RustServer_20607 appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include RustServer_20607. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RustServer_20607?
The game's server browser reads these tags from RustServer_20607: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on RustServer_20607 when wipe day lands?
At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.
When does RustServer_20607 wipe?
Too few wipes on record for RustServer_20607 to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 10 days 4 hours.
Server Details
Is RustServer_20607 up, and how does its uptime hold?
Right now RustServer_20607 is online. The uptime it reports puts the last restart about 5 days 23 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on RustServer_20607?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_20607 runs. The same protocol is required to join, and Steam updates it for you.
How smoothly does RustServer_20607 run?
Server fps held an average of 128 across the last 48 hours, never below 81. Peak entity count: 46,931, covering buildings, deployables and all else in the world. It drew as much as 2,507 MB of memory. Players feel lag when fps drops and the entity count climbs.
Which location is RustServer_20607 in?
Nothing on region from RustServer_20607; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 160.251.209.182:28015.
Player Count
Is RustServer_20607 busy?
RustServer_20607 is at 0 players, capacity 50. The last seven days put it at 0 players on average.
What rank does RustServer_20607 carry among Rust servers?
Top 69% of all ranked servers, and #15,290 on seven-day player hours: RustServer_20607.
Settings
Which settings and rules are confirmed on RustServer_20607?
The name of RustServer_20607 carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for RustServer_20607?
The map on RustServer_20607 is procedural, size 3,000, seed 28026, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
Which steps join RustServer_20607?
Open the console in Rust with F1 after starting the game, then type client.connect 160.251.209.182:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.