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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,644online PAX43,541playing OCC3,049with players WIPED 3H97
COMCommunity traffic
Callsign

RST14674=

RustServer_3488

Online 160.251.207.4:28015 checked 10m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#14,674top 66%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

025507510009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 01:55 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 283/300
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 255/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 25/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 278 on average Rustoria.co - EU Main
    Players 23/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 36/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 247 on average Rustoria.co - EU East Medium
    Players 125/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RustServer_3488 appear in Rust Tracker lists and filters?

On Rust Tracker, RustServer_3488 sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustServer_3488?

These tags are published by RustServer_3488 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on RustServer_3488 on wipe day?

Recent wipes averaged a peak of 1 players. 33 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for RustServer_3488?

Too few wipes on record for RustServer_3488 to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 9 days 6 hours.

Server Details

Is RustServer_3488 up, and how does its uptime hold?

RustServer_3488 is up and online at this moment. About 5 days 9 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is RustServer_3488 running?

Rust network protocol 2635 and build 168909 is the build on RustServer_3488; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Is RustServer_3488 holding performance?

For the last 48 hours it averaged 77 server fps; the floor was 50. Buildings, deployables and the rest of the world took it to a maximum of 45,304 entities. Peak memory use: 2,447 MB. A climbing entity count and low fps are what register as lag for players.

Where does RustServer_3488 sit?

No region is published by RustServer_3488. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 160.251.207.4:28015.

Population

How many players are on RustServer_3488 right now?

Tracking RustServer_3488: 0 of 50 slots filled. Peak of 1 in the last seven days, average 0 players.

What rank does RustServer_3488 carry among Rust servers?

Seven-day player hours put RustServer_3488 at #14,674, within the top 66% of all ranked servers.

Settings

Which settings and rules are confirmed on RustServer_3488?

No gather rate appears in RustServer_3488's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for RustServer_3488?

A procedural map of size 3,000 runs on RustServer_3488, generated by the game from seed 5578. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto RustServer_3488?

To connect: start Rust, press F1, enter client.connect 160.251.207.4:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.