RST11903=
RustServer_14668
Online 160.251.199.112:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 187/250
-
02COMPlayers 235/300
-
03COMPlayers 658/800
-
04COMPlayers 37/100
-
05COMPlayers 744/900
-
06COMPlayers 599/725
Quick answers
From the figures on this page.
Filters
Where does RustServer_14668 appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include RustServer_14668. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustServer_14668?
The game's server browser reads these tags from RustServer_14668: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for RustServer_14668?
The record holds too few of RustServer_14668's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 25 days 21 hours since this world was made.
Location and Status
What is the uptime on RustServer_14668, and is it online?
RustServer_14668 is up and online at this moment. About 6 days 23 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 4 October 2026.
Which Rust version is confirmed on RustServer_14668?
Rust network protocol 2635 and build 168909 is the build on RustServer_14668; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
How smoothly does RustServer_14668 run?
For the last 48 hours it averaged 98 server fps; the floor was 71. Buildings, deployables and the rest of the world took it to a maximum of 48,258 entities. It drew as much as 2,455 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is RustServer_14668 hosted in?
Nothing on region from RustServer_14668; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 160.251.199.112:28015.
Population
Is RustServer_14668 busy?
Tracking RustServer_14668: 0 of 50 slots filled. Peak of 1 in the last seven days, average 0 players.
Where does RustServer_14668 sit in the server rankings?
Top 53% of all ranked servers, and #11,903 on seven-day player hours: RustServer_14668.
Map and Rules
Which settings and rules are confirmed on RustServer_14668?
Nothing in RustServer_14668's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on RustServer_14668?
Generated by the game from seed 11817, the procedural map on RustServer_14668 measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
Which steps join RustServer_14668?
Open the console in Rust with F1 after starting the game, then type client.connect 160.251.199.112:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.