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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,793online PAX79,700playing OCC3,567with players WIPED 3H247
COMCommunity traffic
Callsign

RST11903=

RustServer_14668

Online 160.251.199.112:28015 checked 13m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#11,903top 53%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 187/250
  2. 02COM
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    Players 235/300
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 282 on average Rusty Moose |EU Main|
    Players 658/800
  4. 04COM
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    Players 37/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 744/900
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 245 on average Rustoria.co - EU East Medium
    Players 599/725
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RustServer_14668 appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include RustServer_14668. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustServer_14668?

The game's server browser reads these tags from RustServer_14668: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for RustServer_14668?

The record holds too few of RustServer_14668's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 25 days 21 hours since this world was made.

Location and Status

What is the uptime on RustServer_14668, and is it online?

RustServer_14668 is up and online at this moment. About 6 days 23 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 4 October 2026.

Which Rust version is confirmed on RustServer_14668?

Rust network protocol 2635 and build 168909 is the build on RustServer_14668; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does RustServer_14668 run?

For the last 48 hours it averaged 98 server fps; the floor was 71. Buildings, deployables and the rest of the world took it to a maximum of 48,258 entities. It drew as much as 2,455 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is RustServer_14668 hosted in?

Nothing on region from RustServer_14668; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 160.251.199.112:28015.

Population

Is RustServer_14668 busy?

Tracking RustServer_14668: 0 of 50 slots filled. Peak of 1 in the last seven days, average 0 players.

Where does RustServer_14668 sit in the server rankings?

Top 53% of all ranked servers, and #11,903 on seven-day player hours: RustServer_14668.

Map and Rules

Which settings and rules are confirmed on RustServer_14668?

Nothing in RustServer_14668's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on RustServer_14668?

Generated by the game from seed 11817, the procedural map on RustServer_14668 measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join RustServer_14668?

Open the console in Rust with F1 after starting the game, then type client.connect 160.251.199.112:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.