NMA15284
==RUST_SERVER_NAME==
Offline 160.251.197.100:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01PVEPlayers 67/200
-
02PVEPlayers 19/200
-
03PVEPlayers 44/200
-
04PVEPlayers 6/200
-
05PVEPlayers 25/150
-
06PVEPlayers 11/100
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry ==RUST_SERVER_NAME==?
These Rust Tracker lists carry ==RUST_SERVER_NAME==: PvE servers, tracked live and Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on ==RUST_SERVER_NAME==?
These tags are published by ==RUST_SERVER_NAME== for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^p (PvE): No player fights — the world is the danger. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does ==RUST_SERVER_NAME== wipe?
The record holds too few of ==RUST_SERVER_NAME=='s wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 6 days 19 hours.
Location and Status
How reliable is ==RUST_SERVER_NAME==, and is it online now?
Offline: ==RUST_SERVER_NAME== confirmed offline, last seen 6 days 18 hours ago. 0% uptime over the last 6 full days, with 0 of 144 hours up. First contact for Rust Tracker: 23 October 2026.
Which Rust version is confirmed on ==RUST_SERVER_NAME==?
Confirmed for ==RUST_SERVER_NAME==: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.
Where does ==RUST_SERVER_NAME== sit?
No region is published by ==RUST_SERVER_NAME==. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 160.251.197.100:28015.
Population
What is the player count on ==RUST_SERVER_NAME==?
Last seen 6 days 18 hours ago; ==RUST_SERVER_NAME== is offline at present. Across the past seven days, 0 players on average.
How does ==RUST_SERVER_NAME== compare in the rankings?
Top 69% of all ranked servers, and #15,284 on seven-day player hours: ==RUST_SERVER_NAME==.
Settings
Which settings and rules are confirmed on ==RUST_SERVER_NAME==?
No gather rate appears in ==RUST_SERVER_NAME=='s name. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is loaded on ==RUST_SERVER_NAME==?
Generated by the game from seed 141127248, the procedural map on ==RUST_SERVER_NAME== measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
What is the way to join ==RUST_SERVER_NAME==?
Open the console in Rust with F1 after starting the game, then type client.connect 160.251.197.100:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.