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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,668online PAX34,317playing OCC2,844with players WIPED 3H86
COMCommunity traffic
Callsign

RST15358=

RustServer_6101

Online 160.251.175.78:28015 checked 8m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 13:15 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 141/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 115/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 14/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 286 on average Rustoria.co - EU Main
    Players 19/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 11/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 250 on average Rustoria.co - EU East Medium
    Players 18/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry RustServer_6101?

Community servers, no tags — the Rust Tracker lists that include RustServer_6101. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustServer_6101?

These tags are published by RustServer_6101 for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on RustServer_6101 on wipe day?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

When does RustServer_6101 wipe?

The record holds too few of RustServer_6101's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 14 days 14 hours.

Server Details

Is RustServer_6101 up, and how does its uptime hold?

Tracking shows RustServer_6101 online as of now. The uptime it reports puts the last restart about 5 days 4 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is RustServer_6101 running?

Confirmed for RustServer_6101: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

Is RustServer_6101 holding performance?

Average server fps over the last 48 hours: 131, with a low of 98. Maximum entities carried: 45,678, from buildings and deployables to everything else. Memory peaked at 2,427 MB. A climbing entity count and low fps are what register as lag for players.

Which location is RustServer_6101 in?

Region: none published by RustServer_6101. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 160.251.175.78:28015.

Population

Is RustServer_6101 busy?

Tracking RustServer_6101: 0 of 50 slots filled. The last seven days put it at 0 players on average.

What rank does RustServer_6101 carry among Rust servers?

Top 69% of all ranked servers, and #15,358 on seven-day player hours: RustServer_6101.

Settings

Which settings and rules are confirmed on RustServer_6101?

No gather rate appears in RustServer_6101's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on RustServer_6101?

The map on RustServer_6101 is procedural, size 3,000, seed 32736, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join RustServer_6101?

Open the console in Rust with F1 after starting the game, then type client.connect 160.251.175.78:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.