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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,706online PAX60,014playing OCC3,275with players WIPED 3H160
COMCommunity traffic
Callsign

OKW1332=

OKAWAServer_JP_PvE

Online 160.251.175.229:28015 checked 24m ago

Clearance · join
Players now 1/ 100 1% full
7-day average5peak 17
Rank#1,332top 6%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0510152001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak45players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:17 UTC27d ago 46 – running 30
Thu 1 Oct, 23:05 UTC FW28d ago 44 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 84/250
  2. 02COM
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    Players 115/200
  3. 03COM
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    Players 397/450
  4. 04COM
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    Players 21/100
  5. 05COM
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    Players 476/525
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry OKAWAServer_JP_PvE?

On Rust Tracker, OKAWAServer_JP_PvE sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on OKAWAServer_JP_PvE?

Listed for the server browser to read, OKAWAServer_JP_PvE publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts16 (Group limit): Team limit: 16; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on OKAWAServer_JP_PvE on wipe day?

Recent wipes averaged a peak of 45 players. The peak on the latest wipe came 44 hours after it.

On what schedule does OKAWAServer_JP_PvE wipe?

OKAWAServer_JP_PvE's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 27 days 13 hours.

Server Details

How reliable is OKAWAServer_JP_PvE, and is it online now?

OKAWAServer_JP_PvE is up and online at this moment. By its own uptime figure, the last restart was roughly 6 days 1 hours ago. 85% uptime over the last 7 full days, with 143 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is OKAWAServer_JP_PvE running?

Confirmed for OKAWAServer_JP_PvE: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

Is OKAWAServer_JP_PvE holding performance?

For the last 48 hours it averaged 38 server fps; the floor was 28. Buildings, deployables and the rest of the world took it to a maximum of 192,823 entities. It drew as much as 6,964 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does OKAWAServer_JP_PvE sit?

Region: none published by OKAWAServer_JP_PvE. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 160.251.175.229:28015.

Population

How many players are on OKAWAServer_JP_PvE right now?

Tracking OKAWAServer_JP_PvE: 1 of 100 slots filled. Peak of 17 in the last seven days, average 5 players. Busiest window in 48 hours: 14:00 UTC, 12 players on average.

What rank does OKAWAServer_JP_PvE carry among Rust servers?

On player hours over seven days, OKAWAServer_JP_PvE ranks #1,332, inside the top 6% of all ranked servers.

Settings

Which settings and rules are confirmed on OKAWAServer_JP_PvE?

Nothing in OKAWAServer_JP_PvE's name states a gather rate. Up to 16 players per group. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

What map is OKAWAServer_JP_PvE on?

The map on OKAWAServer_JP_PvE is procedural, size 4,500, seed 4180011, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join OKAWAServer_JP_PvE?

Open the console in Rust with F1 after starting the game, then type client.connect 160.251.175.229:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/mRc2TvcSsA.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts16

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts16
Group limit Team limit: 16.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.