RUS4869=
Rust 1st -開発中-
Online 160.251.172.243:28115 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 02:07 UTC9h ago | – | – | running | 0 |
| Mon 26 Oct, 00:13 UTC3d ago | 1 | – | – | 0 |
| Tue 13 Oct, 00:23 UTC16d ago | 1 | halved by day 3 | 13 days | 0 |
| Sun 11 Oct, 23:56 UTC17d ago | 1 | – | 1 days | 0 |
| Fri 9 Oct, 11:10 UTC20d ago | 1 | held half | 2.5 days | 0 |
| Wed 7 Oct, 11:49 UTC21d ago | 1 | held half | 2 days | 0 |
| Tue 6 Oct, 00:02 UTC23d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 35/100
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02MODPlayers 30/500
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03MODPlayers 2/200
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04MODPlayers 12/100
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05MODPlayers 19/100
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06MODPlayers 19/100
Quick answers
From the figures on this page.
Filters
Where does Rust 1st -開発中- appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include Rust 1st -開発中-. It comes up under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Rust 1st -開発中-?
The game's server browser reads these tags from Rust 1st -開発中-: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on Rust 1st -開発中- on wipe day?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 75% of recent wipes. By day 3 the crowd dropped below half where it did not hold.
On what schedule does Rust 1st -開発中- wipe?
Wipe times at Rust 1st -開発中- are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 5 hours since this world was made.
Location and Status
Is Rust 1st -開発中- up, and how does its uptime hold?
Rust 1st -開発中- is up and online at this moment. About 4 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on Rust 1st -開発中-?
Rust network protocol 2635 and build 168909 is the build on Rust 1st -開発中-; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
How smoothly does Rust 1st -開発中- run?
Server fps held an average of 221 across the last 48 hours, never below 170. Buildings, deployables and the rest of the world took it to a maximum of 4,804 entities. Peak memory use: 3,397 MB. Players feel lag when fps drops and the entity count climbs.
Which location is Rust 1st -開発中- in?
The name of Rust 1st -開発中- points to Asia, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 160.251.172.243:28115.
Player Count
What is the player count on Rust 1st -開発中-?
Slots 2; players on board 0: that is Rust 1st -開発中- now. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 12:00 UTC, 1 players on average.
What rank does Rust 1st -開発中- carry among Rust servers?
On player hours over seven days, Rust 1st -開発中- ranks #4,869, inside the top 22% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust 1st -開発中-?
The name of Rust 1st -開発中- carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
What map is Rust 1st -開発中- on?
Generated by the game from seed 1337, the procedural map on Rust 1st -開発中- measures 6,000. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.
Connect
What is the way to join Rust 1st -開発中-?
To connect: start Rust, press F1, enter client.connect 160.251.172.243:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.