Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,673online PAX46,970playing OCC2,995with players WIPED 3H95
COMCommunity traffic
Callsign

RST13902

RustServer_16533

Offline 160.251.139.88:28015 checked 10d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,902top 63%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:51 UTC17d ago 1 – running 0
Mon 12 Oct, 09:12 UTC17d ago 1 – 0.3 days 0
Fri 2 Oct, 09:15 UTC27d ago 1 held half 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 486 on average Rusty Moose |EU Mondays|
    Players 48/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 321 on average Rustoria.co - EU East Long
    Players 78/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 283 on average Rusty Moose |EU Main|
    Players 254/300
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 279 on average Rustafied.com - EU Friday
    Players 12/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 320/375
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 256 on average Rustoria.co - EU East Medium
    Players 267/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RustServer_16533?

Community servers, no tags — the Rust Tracker lists that include RustServer_16533. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that RustServer_16533 is listed under?

The game's server browser reads these tags from RustServer_16533: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on RustServer_16533 on wipe day?

Recent wipes averaged a peak of 1 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does RustServer_16533 wipe?

Wipe times at RustServer_16533 are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 17 days 10 hours.

Location and Status

How reliable is RustServer_16533, and is it online now?

Offline now, RustServer_16533 was last seen 10 days 11 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 20 September 2026.

Which Rust build is RustServer_16533 running?

Rust network protocol 2634 and build 167781 on Linux is what RustServer_16533 runs. Steam updates it for you; your game must share the protocol to join.

Which location is RustServer_16533 in?

Nothing on region from RustServer_16533; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 160.251.139.88:28015.

Population

What is the player count on RustServer_16533?

Offline now for RustServer_16533, last seen 10 days 11 hours ago.

Where does RustServer_16533 sit in the server rankings?

Top 63% of all ranked servers, and #13,902 on seven-day player hours: RustServer_16533.

Settings

Which settings and rules are confirmed on RustServer_16533?

No gather rate appears in RustServer_16533's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

What map is RustServer_16533 on?

A procedural map of size 4,500 runs on RustServer_16533, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

Connect

How do you get onto RustServer_16533?

Open the console in Rust with F1 after starting the game, then type client.connect 160.251.139.88:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.