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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,721online PAX48,587playing OCC3,224with players WIPED 3H110
MODModded traffic
Callsign

HNS7198=

HONESTRUST PVP #1 | x10 | No BP | Fast Progression

Online 159.69.56.164:7071 checked 6m ago

10x moddedoxide
Clearance · join
Players now 0/ 600 0% full
7-day average0peak 2
Rank#7,198top 32%
Last wipe5d agono schedule published
Next wipe1d 17hFri 30 Oct, 18:09 UTC
Track history

Players

AveragePeak
00.511.5201:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Friday 30 October, 18:09 UTC, in 1d 17h.

Every Friday at 18:09 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 1d 17hFri 30 Oct, 18:09 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 8d 17hFri 6 Nov, 18:09 UTC
  4. 15d 17hFri 13 Nov, 18:09 UTC
  5. 22d 17hFri 20 Nov, 18:09 UTC
  6. 29d 17hFri 27 Nov, 18:09 UTC
  7. 35d 18hThu 3 Dec, 19:00 UTCFW
  8. 36d 17hFri 4 Dec, 18:09 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:09 UTC5d ago 1 – running 0
Fri 16 Oct, 18:08 UTC12d ago 1 halved by day 3 7 days 0
Thu 1 Oct, 18:37 UTC FW27d ago 1 halved by day 1 15 days 0
Fri 25 Sep, 18:07 UTC33d ago 2 halved by day 3 6 days 0
Fri 18 Sep, 18:06 UTC40d ago 1 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 233/250
  2. 02MOD
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    Players 196/250
  3. 03MOD
    Callsign ATL010NA · groups of 30+ · 10x · weekly · 178 on average Atlas - US 10x | No BPs | Kits | Shop
    Players 258/300
  4. 04MOD
    Callsign KRK031EU · groups of 14+ · 10x · weekly · 152 on average KRAKEN | X10 | EU | KITS | RP | FPS+
    Players 38/400
  5. 05MOD
    Callsign HLL010EU · groups of 8+ · 10x · biweekly · 77 on average HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
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  6. 06MOD
    Callsign LTM015SA · groups of 8+ · 10x · weekly · 71 on average [LATAM] LUNARUST X10 | 28/10 Wipe
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does HONESTRUST PVP #1 | x10 | No BP | Fast Progression appear in Rust Tracker lists and filters?

10x Rust servers, tracked and Modded servers, tracked live — the Rust Tracker lists that include HONESTRUST PVP #1 | x10 | No BP | Fast Progression. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

How should you read the tags on HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

Listed for the server browser to read, HONESTRUST PVP #1 | x10 | No BP | Fast Progression publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp600 (Max players): Capacity: 600 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on HONESTRUST PVP #1 | x10 | No BP | Fast Progression on wipe day?

The average peak across recent wipes: 1 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 3.

When does HONESTRUST PVP #1 | x10 | No BP | Fast Progression wipe?

HONESTRUST PVP #1 | x10 | No BP | Fast Progression runs on a every Friday at 18:09 UTC wipe rhythm. Friday 30 October at 18:09 UTC is when the next wipe falls due. 5 days 6 hours since this world was made.

Server Details

Is HONESTRUST PVP #1 | x10 | No BP | Fast Progression up, and how does its uptime hold?

Right now HONESTRUST PVP #1 | x10 | No BP | Fast Progression is online. By its own uptime figure, the last restart was roughly 16 hours ago. Uptime stood at 86% for the last 7 full days, 144 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is HONESTRUST PVP #1 | x10 | No BP | Fast Progression running?

Confirmed for HONESTRUST PVP #1 | x10 | No BP | Fast Progression: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

For the last 48 hours it averaged 112 server fps; the floor was 34. Buildings, deployables and the rest of the world took it to a maximum of 148,313 entities. Memory peaked at 4,372 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does HONESTRUST PVP #1 | x10 | No BP | Fast Progression sit?

Region: none published by HONESTRUST PVP #1 | x10 | No BP | Fast Progression. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 159.69.56.164:7071.

Population

What is the player count on HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

HONESTRUST PVP #1 | x10 | No BP | Fast Progression is at 0 players, capacity 600. Seven-day average 0 players; peak 2. Peak traffic in the last 48 hours came at 13:00 UTC, averaging 1 players.

How does HONESTRUST PVP #1 | x10 | No BP | Fast Progression compare in the rankings?

Seven-day player hours put HONESTRUST PVP #1 | x10 | No BP | Fast Progression at #7,198, within the top 32% of all ranked servers.

Settings

Which settings and rules are confirmed on HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

The name says it: HONESTRUST PVP #1 | x10 | No BP | Fast Progression runs 10x gather. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is HONESTRUST PVP #1 | x10 | No BP | Fast Progression on?

A procedural map of size 5,000 runs on HONESTRUST PVP #1 | x10 | No BP | Fast Progression, generated by the game from seed 1985483689. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

To connect: start Rust, press F1, enter client.connect 159.69.56.164:7071 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://honestrust.eu/.

Transponder codes

Server tags

What each one means.

Published as mp600,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp600
Max players Capacity: 600 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.