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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,790online PAX66,598playing OCC3,624with players WIPED 3H126
MODModded traffic
Callsign

TST15903

PvE test

Offline 159.26.105.159:28015 checked 26d ago

moddedoxidepve
Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,903top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:46 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 248 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 256/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 238 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 255/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 103 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 97/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 60 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 19/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 53 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 59/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 51 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 33/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show PvE test?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include PvE test. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on PvE test?

Listed for the server browser to read, PvE test publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on PvE test when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for PvE test?

PvE test's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 26 days 10 hours.

Server Details

What is the uptime on PvE test, and is it online?

Tracking shows PvE test offline as of now, last seen 26 days 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 2 October 2026.

Which Rust build is PvE test running?

Confirmed for PvE test: Rust network protocol 2634 and build 166586, Windows. The same protocol is required to join, and Steam updates it for you.

Which location is PvE test in?

No region is published by PvE test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 159.26.105.159:28015.

Player Count

How many players are on PvE test right now?

Offline now for PvE test, last seen 26 days 8 hours ago.

What rank does PvE test carry among Rust servers?

Seven-day player hours put PvE test at #15,903, within the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on PvE test?

The name of PvE test carries no gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on PvE test?

Generated by the game: the procedural map on PvE test.

How to Join

What is the way to join PvE test?

Open the console in Rust with F1 after starting the game, then type client.connect 159.26.105.159:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp4
Max players Slots: 4.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build This server runs game build 166586.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.